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2026 Developer Roadmap

The latest updates from the front lines.
Stay informed on what the developers are working on and what’s coming next in Return of Reckoning.
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vanbuinen77
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Posts: 410

Re: 2026 Developer Roadmap

Post#11 » Sun May 31, 2026 4:58 pm

Looks promising
Malificatium-Magus
Malificatiium-Shaman
Malificatiiium-Chosen
Unlimited-White Lion

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zgolec
Posts: 782

Re: 2026 Developer Roadmap

Post#12 » Sun May 31, 2026 5:04 pm

Please... Fix WL pt... :(
SM 85 / IB 83 / KOTBS 83 / WL 82 / WP 72 / SW 77
CH 77 / BG 6X / BO 6X / WE 6X / MAG 6X ...and others.

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Sever1n
Posts: 599

Re: 2026 Developer Roadmap

Post#13 » Sun May 31, 2026 5:07 pm

What will be reward for those city raids? Hope it finally will be big enough carrot for people to actually play city's. Overall it feels devs actually listened to our feedback. Hope they finally unblob rvr, give sc and city meaning, and give some endgame goals for veterans who slowly leave game. 25 talis for +10 stat is definetly not that goal btw. I wish they also realised feedback about some classes that stuggle with armorpen like bg and dok to fix gaps in balance that was created in previous patches. And im curios about focus groups, hope feedback not coming from same people who was responsible for WE dream rework, and pvp meta finaly became pvp balance, people are sick and tired from some classes clearly overperforming in all directions for years without fixes when other classes are struggling with dead specs, so pls do something to balance mirrors of classes and give way for all classes in smallscale, it will help with unblobing too. Last years was really rough and some people dont see sun behind the blob, hope summer will be goodnews for gameplay shifts.
Noximilien - AM, Severi - SM, Ravandin - SW, Celebor - WL, Ernwald - WH, Demandred - BG, Mesana - Sork, Beliar - DoK.

Whyumadbro
Posts: 487

Re: 2026 Developer Roadmap

Post#14 » Sun May 31, 2026 5:22 pm

man how dare u bring me back into this game?! no thanks devs its sounds amazing and all the community teams work is showing, it feels like this game turned into a very good direction! time to elarn my class again...

gyps
Posts: 189

Re: 2026 Developer Roadmap

Post#15 » Sun May 31, 2026 5:43 pm

Thanks for this, truly appreciate.

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nailinthehead
Posts: 101

Re: 2026 Developer Roadmap

Post#16 » Sun May 31, 2026 5:45 pm

Bring. More. Fashionhammer.

rorswar
Posts: 59

Re: 2026 Developer Roadmap

Post#17 » Sun May 31, 2026 5:48 pm

I’ve been hugely disillusioned with RoR the last six months and been very vocal about it, but this update will keep me playing for the foreseeable future as it gives hope, as clearly there’s lots going on behind the scenes.

I do hope RvR mechanics will get a proper overhaul as well, so we’ll see less numbing down of the game and fewer incentives to blob, opening up the game more to those that want to solo roam, play 6-men or be part of organised WBs.

Stay and RR trainer changes will hopefully tone some classes (cough regen DPS cough) down somewhat, but I’d also hope that once the rDPS patch is done we will see more frequent and minor rebalancing of overpowered / underpowered classes, so we don’t see the same outliers for years.

The campaign getting meaning will be huge - it’s what set WAR apart from other MMOs, as it felt like a war on multiple fronts.

The first test, I guess, will be the gear itemisation and the rDPS balance changes. If they work out well, it feels we have turned a corner and are slowly heading in the right direction again.

Either way, communications like these are hugely welcome and appreciated. Thank you for all your hard work!

lumpi33
Posts: 518

Re: 2026 Developer Roadmap

Post#18 » Sun May 31, 2026 6:14 pm

zgolec wrote: Sun May 31, 2026 5:04 pm Please... Fix WL pt... :(
Have you tried to improve the pathing with AI coding? It's pretty impressive what you can do with it.

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Roids
Posts: 160

Re: 2026 Developer Roadmap

Post#19 » Sun May 31, 2026 6:18 pm

So renowntrainer changes, why I somehow feel that all we get is a huge nerf, block/parry/doge will cost same as futile strike, or give less stats. Lets hope u make it, that all costs less and when people took their basics they can invest in other stuff too.

And what I hope even more is that SC team consists of people who actually play SCs and we dont get again some ... changes to please two button heroes or some guys agenda. Most tryhard SC players want fair fights and not run circles.

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wildwindblows
Posts: 591

Re: 2026 Developer Roadmap

Post#20 » Sun May 31, 2026 6:39 pm

More fashion hammer for end game pls.
+1 more stat will definately op for wb play when each member has it but wont be much affective for small scale.
These are all good well done.

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