Hello,
Ill try to keep the feedback seperated. So only gonna cover AoE Sorc in this one.
Made a video with some more indepth talking/listening points while going over the relevant adjustments to the aoe warband sorc builds and playstyle.
https://www.youtube.com/watch?v=y-aQ7F_t6MM
As for forum debate here are my general thoughts and some suggestions for adjustments
First of all, I think the biggest issue aoe sorc was facing before the patch was "Strikethrough"
This patch sorta tackles it, is it enough(?) is it done correcltly. Im not sure, let me know what you think.
An other personal hope I had, was that BW/Sorc would get more mechanical play. Getting more useage or incentive to play the mechanic and not just rushing to 100Dark Magic/Combustion and staying there. This didnt happen, and argubly it got made slightly worse now that aoe sorc closerange can potentially skip useing SP completly. Not my favorit direction, but what do the rest of you think?
As for Casted aoe spells Im personally under the impression that Casted spells are outdated outside of healers, standing still and unloading 3second casts can be compared with playing a Season1 League of Legends immobile character vs a new modern mobility overloaded champion. Black Horror sorta solves that, but what about Close Quaters? Could something more maybe be done here on this tactic, as the setback reduction added is nice. But 25ft closerange casting can still be countered by aoe interrupt in melee range. You can get CCed. Your anchor target can die before you finish casting and then you effectively deal zero aoedps. Or the target moves out of your 25ft CQ range and your casttimes are then normal. The counters to closerange casting are just so much more severe than pbaoe spamming, and the advantages dont seem to be making the risk/reward make sense.
With Magus getting their pbaoe close range channel able on the move, I wonder if Close Quaters tactic on the 3 mages could maybe just tackle this more in one. As CQ tactic of untargetable spells (Rift, summon horror etc)spells only really benefit Magus out of the three mages. CQ could be used to impower the pbaoe mage channels with a mobility debuff while doing it at saw 80% of normal movementspeed while channeling. Thoughts?
Overall. I feel like aoe Sorc got most of its issues touched on. Alot of unused tactics were made almost top4 candidates, so thats very nice!
The Shatter M2 removable is a big topic, I tried to cover it with a suggestion of the New M4 allowing IW to be down to Zero seconds CD only under the M3 effect for a 10sec offensive burst window.
[PTS] AoE Sorc feedback
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[PTS] AoE Sorc feedback
[BW]Bombling 95
[SL]Slayling 82 - [Eng]Bombthebuilder 82 - [WP]Orderling 82 - [Kobs]Bling 81 - [WH]Hatlinggun 78
[MSH]Bombing 90
[Chop]Chopling 85 - [Sorc]Notbombling 84 - [DPSZL]Destroling 82 - [BO]Bonkling 81 - [Mara]Handling 80 - [DPSSham] Smurfling 75
[SL]Slayling 82 - [Eng]Bombthebuilder 82 - [WP]Orderling 82 - [Kobs]Bling 81 - [WH]Hatlinggun 78
[MSH]Bombing 90
[Chop]Chopling 85 - [Sorc]Notbombling 84 - [DPSZL]Destroling 82 - [BO]Bonkling 81 - [Mara]Handling 80 - [DPSSham] Smurfling 75
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