PvP matchmaking filter by ping/region?
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This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
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PvP matchmaking filter by ping/region?
Hi everyone, I’m playing from Southeast Asia and sometimes experience quite high ping when joining PvP or RvR, especially during peak hours. I was wondering if there are any plans to add an option to filter or prioritize matchmaking based on region or ping? I think this could help make PvP encounters feel fairer and more stable for players who are far from the servers. Has the development team ever considered implementing something like this?
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Re: PvP matchmaking filter by ping/region?
How would that function from a networking standpoint? The game session isn’t suddenly being hosted on a client’s local machine; it remains deployed on dedicated remote servers within their infrastructure.
However, there are client-side networking optimizations that could mitigate the issue. For example, you could attempt to find a more efficient route to the server’s geographic region. different ISP, optimizing your network peering(probably cant do with your ISP), or making it easy and getting Starlink?
However, there are client-side networking optimizations that could mitigate the issue. For example, you could attempt to find a more efficient route to the server’s geographic region. different ISP, optimizing your network peering(probably cant do with your ISP), or making it easy and getting Starlink?
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