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Class Counterplay

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vanbuinen77
Posts: 263

Class Counterplay

Post#1 » Tue Dec 10, 2024 11:21 pm

-Each class should get a cc break

-Each class should have the option to spec into a heal debuff

-Bring back resolute defense and cleansing wind

-Add counterplay vs pulls via either abilities or morales
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jafh123
Posts: 226

Re: Class Counterplay

Post#2 » Wed Dec 11, 2024 7:35 pm

-IB should have a tactic called "Runic weapon" making its attacks deal magic damage.

nocturnalguest
Posts: 555

Re: Class Counterplay

Post#3 » Thu Dec 12, 2024 8:18 am

- Add war leap for slayers

F4llen4ngel
Posts: 92
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Re: Class Counterplay

Post#4 » Thu Dec 12, 2024 8:30 am

jafh123 wrote: Wed Dec 11, 2024 7:35 pm -IB should have a tactic called "Runic weapon" making its attacks deal magic damage.
Also i think IB should have stealth, to be properly balanced.
Bicska this Bicska that

jafh123
Posts: 226

Re: Class Counterplay

Post#5 » Thu Dec 12, 2024 9:00 am

F4llen4ngel wrote: Thu Dec 12, 2024 8:30 am
jafh123 wrote: Wed Dec 11, 2024 7:35 pm -IB should have a tactic called "Runic weapon" making its attacks deal magic damage.
Also i think IB should have stealth, to be properly balanced.
Well, according to warhammer lore, ironbreakers are used to fighting in the dark:" ...but for each battle in sunlight, an Ironbreaker will have fought a dozen in the dark deeps beneath the mountains.", so they should have a bonus in stealth detection and maybe have a stealth ability to setup ambushes. And bombs.

Alubert
Posts: 396

Re: Class Counterplay

Post#6 » Thu Dec 12, 2024 1:55 pm

vanbuinen77 wrote: Tue Dec 10, 2024 11:21 pm -Each class should get a cc break

-Each class should have the option to spec into a heal debuff

-Bring back resolute defense and cleansing wind

-Add counterplay vs pulls via either abilities or morales
You don't understand one thing.
RoR is a team game so most of your ideas are wrong.
The only post that is right is to add RD/CW again.
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lemao
Posts: 341

Re: Class Counterplay

Post#7 » Thu Dec 12, 2024 2:12 pm

Did you try to interrupt the pull or your tanks ? Or los it ?

calipso
Posts: 62

Re: Class Counterplay

Post#8 » Thu Dec 12, 2024 3:42 pm

Alubert wrote: Thu Dec 12, 2024 1:55 pm
vanbuinen77 wrote: Tue Dec 10, 2024 11:21 pm -Each class should get a cc break

-Each class should have the option to spec into a heal debuff

-Bring back resolute defense and cleansing wind

-Add counterplay vs pulls via either abilities or morales
You don't understand one thing.
RoR is a team game so most of your ideas are wrong.
The only post that is right is to add RD/CW again.
RD has been reintroduced on Tanks, but i agree it should be back as RR points. It would be an incredible tool against blobs and a relief for small parties.
CW, self cleanse if well used can be a life saver, but i dont see that mandatory.

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Uchoo
Posts: 536

Re: Class Counterplay

Post#9 » Thu Dec 12, 2024 5:45 pm

Agree with 1 & 4.
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Zxul
Posts: 1759

Re: Class Counterplay

Post#10 » Fri Dec 13, 2024 6:50 am

F4llen4ngel wrote: Thu Dec 12, 2024 8:30 am
jafh123 wrote: Wed Dec 11, 2024 7:35 pm -IB should have a tactic called "Runic weapon" making its attacks deal magic damage.
Also i think IB should have stealth, to be properly balanced.
On the side note, I played several pvp games in the past where stealth was available to all classes, made things pretty entertaining.
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