Ch22 PQs not really done much anymore. Perhaps these could be scaled to 12 man content rather than 24 to match the interest level and effort forming groups vs reward.
Thanks.
Ch 22 PQ 12 man instead of 24
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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
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- Posts: 838
Re: Ch 22 PQ 12 man instead of 24
Split the difference to 18 maybe? But agreed 12-18 would be better. Onslaught set is very nice for tanks/bw/sorc//we/wh/healers.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz
Re: Ch 22 PQ 12 man instead of 24
Would support this. 12 man is easier to get than 24.
We just need to admit, that we don't have the numbers of player.
We just need to admit, that we don't have the numbers of player.
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- Posts: 119
Re: Ch 22 PQ 12 man instead of 24
This seems logical. Especially with the population at this time.
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