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New Races / Race Appearences / Additional models for character creation

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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
JustMildly
Posts: 2

New Races / Race Appearences / Additional models for character creation

Post#1 » Tue Jan 04, 2022 7:17 pm

So I’ve been thinking about certain possibly immersion breaking design choices for people (like myself) who are interested in having certain aesthetic customizations.
For instance add a Goblin “Face Customization” option that changes him into a Gnoblar, while maintaining all current balance.
For fairness sake maybe a Wood Elf option for High Elves, etc.

Just a thought but it would be much appreciated. X
“Loyal” Gnoblar Player

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diegomess
Posts: 216

Re: New Races / Race Appearences / Additional models for character creation

Post#2 » Tue Jan 04, 2022 8:10 pm

sounds cool i could add other "easy" ones:

-make a bald option for elves should be simple.
-the bald + long ponytail for chaos players like you see from art.
-more range of colors for hair on all races.
-im pretty sure there is unique faces like nurgle NPC's that chaos race could use. Not so sure about the other races.
Chosen Dahaka RR88
BO Zamedi 80

JustMildly
Posts: 2

Re: New Races / Race Appearences / Additional models for character creation

Post#3 » Thu Jan 06, 2022 12:43 am

Exactly, I think small additions in the form of pre-existing assets or simple value alteration would go a long way to making the game feel just a little bit more dynamic, at least role play wise.

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