So I’ve been thinking about certain possibly immersion breaking design choices for people (like myself) who are interested in having certain aesthetic customizations.
For instance add a Goblin “Face Customization” option that changes him into a Gnoblar, while maintaining all current balance.
For fairness sake maybe a Wood Elf option for High Elves, etc.
Just a thought but it would be much appreciated. X
“Loyal” Gnoblar Player
New Races / Race Appearences / Additional models for character creation
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Before posting on this forum, be sure to read the Terms of Use
Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
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Re: New Races / Race Appearences / Additional models for character creation
sounds cool i could add other "easy" ones:
-make a bald option for elves should be simple.
-the bald + long ponytail for chaos players like you see from art.
-more range of colors for hair on all races.
-im pretty sure there is unique faces like nurgle NPC's that chaos race could use. Not so sure about the other races.
-make a bald option for elves should be simple.
-the bald + long ponytail for chaos players like you see from art.
-more range of colors for hair on all races.
-im pretty sure there is unique faces like nurgle NPC's that chaos race could use. Not so sure about the other races.
Chosen Dahaka RR88
BO Zamedi 80
BO Zamedi 80
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- Posts: 2
Re: New Races / Race Appearences / Additional models for character creation
Exactly, I think small additions in the form of pre-existing assets or simple value alteration would go a long way to making the game feel just a little bit more dynamic, at least role play wise.
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