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[Fort] Change the way of Fort- make it an event instead of need to win/lose

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b00n
Posts: 93

[Fort] Change the way of Fort- make it an event instead of need to win/lose

Post#1 » Sat Oct 02, 2021 10:23 am

Hello,

i've been playing a lot of forts on my swordmaster and a also on destro characters. Since balance is really hard to bring for Fort, and destro came to the point where literally every fort is thrown, i want to suggest the following:
  • A fort has no longer a state of won or lost, the attacker automatically locks the pairing (This makes defending the last zone of pairing more attractive)
  • Bring back the increased reward for defending the last keep on a pairing, so people can avoid a pairing to get locked
Why? A fort is hard to balance and currently for one realm a total mess, if you change the view on a fort (the need to win it), people can play it more with fun and see it as the thing it is, a massive PVP event, where rewards and renown already greatly come.

Best regards
Destro: Chosen 80+, Zealot 80+, Sorceress 80+, Dok 80+, BG 78+, Magus 80+, Choppa 50+
Order: SM 60+, Warrior Priest, AM, BrightWizard, ShadowWarrior, Kotbs

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