Post#69 » Sun May 23, 2021 7:10 am
licenje wrote: ↑Sun May 23, 2021 6:23 am
yea lets make mara aoe kd make him lose all armor for 20 sec ... it so op skill... when you are KD you cant parry or block so its 2 sec undifended attacks for whole realm 2 sec... wtf ? im not saying removing aoe KD just put downside to it...
trust me slayer dont need one more skill that wont be used cos if rampage get changed to OP idea that where it will go...
gona say it again seems like ppl here never played slayer
What the f are you even saying ? Sure lets talk about something that has nothing to do with anything. Btw If aoe cap was 6-12 and rampage didnt ignore MORALE AVOIDANCES as it didnt live and should not here. We wouldnt even be talking about what huge problem rampage + id + retribution + shatter limbs because the pressure wouldnt be laughably OP hitting 24 is just stupid. For any aoe i just dont like it and it makes balancing much more harder while making players generally very bad because mindless spam is rewarded=) Also slayer getting tactic like Fierce Might on top of the free 50 % dmg from berserk, you can crit 2k with self heal : D This kind of tactic would make perfect sense for marauder or even DPS WP (originally was marauder's) with deadly clutch tactic that works like it did live, you could actually somewhat control your health while receiving half of melee heal's that are not debuffed ( same for morale heals, potions) so mara got 50 % of every potion heals and morale heals while not debuffing them, This mara needs comeback!
If we are talking about aoe kd. You can parry while kd'ed : D If i were to decide only aoe melee kd would be WH/WE with 5 frenzy kd'ing max 6 targets + your target.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz