I found skill bar system on certain classes very ennoying - SW/Mara, WH/WE.
Abilities in skill bar 1 and rest (2-5) behave differently when stance are changed.
Abilities in skill bar 1 will disapear when stance is changed letting slot another ability. Opposite to this, abilities on skill bars 2-5 stays in same slot, get greyed out and if removed/replaced with other ability - are gone from skill bars 2-5.
My proposal is to change how skill bars 2-5 behave to they way skill bar 1 behave.
Below example of screenshots with greyed out abilities required by certain stance.
Skill bars on screenshots from left to right - 5, 4, 3, 2 ,1.
SW - Takedown requires Scout or Skirmish (grey on Assault) bottom right corner
Mara - Ferocious Assault requires Brutality or Monstrosity (grey on Savagery) bottom right corner
If it`s not possible then pls remove proposal.
SW/Mara stance skillbars unification
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Before posting on this forum, be sure to read the Terms of Use
Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
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Re: SW/Mara stance skillbars unification
+1
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RoR: SW 82, AM Heal RR51
AoR: SW R87, BW/R60+, SM/40+, AM/R50+, WL/R60+, Slayer R40+, DoK/SH/Sorcerer R40+ (+others)
RoR: SW 82, AM Heal RR51
AoR: SW R87, BW/R60+, SM/40+, AM/R50+, WL/R60+, Slayer R40+, DoK/SH/Sorcerer R40+ (+others)
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