Parallell86 wrote: ↑Wed Mar 31, 2021 10:46 am1. Immortal pet that hits like a 2h tank.
2. Not as bad as 1. But the pet in mass RVR, there is a loner tactic for a reason. Why struggle with making the lion impossible to kill? Plus it actually serves as a cheat in my opinion. AOE hits X amount of targets, the pet counts as one. An immortal pet who soak up part of the damage. No thank you.
3. It get increased speed when you use charge not to mention there is a tactic for it. Again you want to make the lion a utility that you can harrass other players with in small scale without having to put yourself in the line of fire. Impossible to outrun, impossible to kill? It can also knock you down and pull you to the player.
4. Look at my final statement in 3.
The WL damage cant be more consistent. Consistently OP. KD, coordinated strike, Cull the weak. Opponent dead.
Summoning the pet is kind of part of the gameplay as a pet class. If this would be implemented I asssume we could do the same with the squigg pet except it really needs a dmaage buff in my opinion. Far weaker than the lion.
Ok let me correct you(RR 81 WL).
1) Lion pet does not hit hard like a 2 hand tank, not even close. My lvl 36 Swordmaster in full merc gear with str pot will hit harder and more bursty than RR81 Lion pet(Which is totally fine, pet should not Hit hard like an actual playable character that specced & geared for damage).
2)Realistically Loner tactic serves one purpose, as a band- aid fix to the fact WL Pet isn't viable outside of a small portion of the game(low scale roaming, 1vs1 etc). When so much of the WL's arsenal is tied to the Pet (tactis, abilities, utility) its obvious this is a big issue for the class. If a core mechanic isn't viable outside of a small part of the game it tells me the class is fundamentally unfinished. Loner tactic as an option would be totally fine, as a requirement it is and will remain poor design. I've never seen any game handle a Pet this bad, in WoW for example Hunter dps Pets had higher survivability and better tools to keep them active(for a reason yes, so that
core mechanics of the class are viable)
I agree with you though that Pet shouldn't be immortal, what should happen imho is either a greater survivability buff or a much lowered CD(15 sec cd is ridiculous, it gets instantly deleted in ''real'' content).
3) Speed training is again a mandatory tactic, a requirement for utilizing the Lion. This isn't good design. Therefore asking for a 10-20%(whatever number is needed so that pet can complete a basic task and not fail 100% of the time) is only a reasonable thing to ask for. Speed training should be optional, not a requirment that enables the Lion.
Ok this last comment is clearly based on bias against this class, please play the class before making inaccurate comments. WL cannot use KD and cull the weak, unless he sacrifices either leonine frenzy or force oppurtunity (which no sane Wl will, with one exception). Therefore only a real minority of WLs will use such a rotation(more specifically in a ''goblin hunter'' build 9/9/9 using bloodlord axe +2 sov bonus, )