Seriously, you have destroyed all solo roaming for Destro with that Eye Shot ability.
There are SWs roaming everywhere and the first hit is always the knockdown. When you recover from it you are already half dead. And that on a ranged DPS class with tons of escape abilities...
That knockdown either needs a pre-condition or the ranged reduced or removed. It is waaaay too powerful on that SW class.
[SW/BW] Ranged knock down has to go
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
[SW/BW] Ranged knock down has to go
Last edited by Niall on Sat Jan 23, 2021 11:18 am, edited 1 time in total.
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Re: [SW] Ranged knock down has to go
Seriously, you have destroyed all solo roaming for Destro with that Stop, drop and roll ability.
There are BWs roaming everywhere and the first hit is always the knockdown. When you recover from it you are already half dead. And that on a ranged dps class with tons of escape abilities...
That knockdown either needs a pre-condition or the ranged reduced or removed. It is waaaay too powerful on that BW class.
There are BWs roaming everywhere and the first hit is always the knockdown. When you recover from it you are already half dead. And that on a ranged dps class with tons of escape abilities...
That knockdown either needs a pre-condition or the ranged reduced or removed. It is waaaay too powerful on that BW class.
BG Kecis | Magus Zechariah | Chosen Kastul
Re: [SW] Ranged knock down has to go
Seriously, you have destroyed all solo roaming for Order with that Guard ability.
There are tanks roaming everywhere and the thing is always guard. When you recover from it you are already twice as tanky. And that on any class with tons of escape abilities...
That guard either needs a pre-condition or the ranged reduced or removed. It is waaaay too powerful on that every class.
There are tanks roaming everywhere and the thing is always guard. When you recover from it you are already twice as tanky. And that on any class with tons of escape abilities...
That guard either needs a pre-condition or the ranged reduced or removed. It is waaaay too powerful on that every class.
BG Kecis | Magus Zechariah | Chosen Kastul
Re: [SW/BW] Ranged knock down has to go
I think everyone would be happy if BW and SH knockdown was removed. You can remove SW knockdown if Mara aoe knockdown is removed. I think that is fair all round...Deal?
Re: [SW/BW] Ranged knock down has to go
Ok remove BW and SH ranged knockdown
Which leaves 1 Aoe knockdown on Destro 0 on Order, 1 ranged knockdown on Order 0 for Destro. Sounds like balance to me. As SW has less cc and survivability than the SH it having a ranged knockdown doesn’t impact solo roaming anywhere near the impact of SH having one. Sounds like a fair deal
Re: [SW/BW] Ranged knock down has to go
To remedy this situation and make destro solo roaming viable again the disrupt requirement on mara rkd should be removed.
Nekkma / Hjortron
Zatakk
Smultron
Zatakk
Smultron
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Re: [SW/BW] Ranged knock down has to go
Let's all meet in Nordland and peck each other to fair death
RoR: Burszui SH, Ropopuch SHM<|[]|>Ginnar IB, Vidarr HMR, Runatyr RP ++ REV guild ++
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
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