[Sorc] Suggestions
Posted: Sat Nov 07, 2020 2:55 pm
Though overblown I think most people agree BW are superior to Sorc in variety of different ways. Single target was supposed to be the Sorc's 'better' spec, while BW better 'AoE', though this is not the case anymore with BW getting the same ST debuffing tactic I believe Sorc has, along with better CC/knockdown etcetc. I haven't played BW only read the differences and seen playstyles in action.
One suggestion I'd have as change would be having Shadow of Disaster tactic operate like Chilling Gusts tactic right above it; include Ice Spikes with the Shadow of Disaster tactic that has Chillwind debuffing Spirit Resistance. It can be cleansed anyway and with group cleanse tactics it can be easily negated. It would give Sorc's another spec option, and it meshes with Chilling Gusts. Right now many AoE specs go up Impending Doom in Path of Agony tree and also get Tapping the Dark support tactic. Having SoD include Ice Spikes, with a maybe lesser resistance # or just a cap on possible target application, would be a different more offensive option going up to Chilling Gusts & SoD, would create more hybrid type of builds possibly as well
i don't know how it would work in practice but it seems like a change that has benefits while also being easily negated with focused play from opposite faction
I'm only RR56 on sorc recently playing a lot more again, and enjoying Sorc but only Conq gear I haven't tried cities yet so obviously not speaking as expert on class.
Figured this thread could be used for other more experienced players to give their opinion on such a change + elaborate on any ideas they might have to better the class/what other issues might be.
One suggestion I'd have as change would be having Shadow of Disaster tactic operate like Chilling Gusts tactic right above it; include Ice Spikes with the Shadow of Disaster tactic that has Chillwind debuffing Spirit Resistance. It can be cleansed anyway and with group cleanse tactics it can be easily negated. It would give Sorc's another spec option, and it meshes with Chilling Gusts. Right now many AoE specs go up Impending Doom in Path of Agony tree and also get Tapping the Dark support tactic. Having SoD include Ice Spikes, with a maybe lesser resistance # or just a cap on possible target application, would be a different more offensive option going up to Chilling Gusts & SoD, would create more hybrid type of builds possibly as well
i don't know how it would work in practice but it seems like a change that has benefits while also being easily negated with focused play from opposite faction
I'm only RR56 on sorc recently playing a lot more again, and enjoying Sorc but only Conq gear I haven't tried cities yet so obviously not speaking as expert on class.
Figured this thread could be used for other more experienced players to give their opinion on such a change + elaborate on any ideas they might have to better the class/what other issues might be.