Ok come on. When you are 4:1 champions in city and the last remaining tank champion backs up against the barrier so that his entire WB can keep him up for 20 minutes...
How is that fun or balanced? This ruins 1 out of every 3 cities. Thats bullshit.
Possible solutions:
- Make the barriers block attacks and heals
- Debuff champions when they stand near a barrier too long
- Debuff players that stay behind the barrier for too long
Please end this Fn cheese
Exploit: City Barrier Tank Cheese
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Before posting on this forum, be sure to read the Terms of Use
Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
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Re: Exploit: City Barrier Tank Cheese
Never seen someone successfully do that for more than a couple mins max.
Incoming heal debuffs, armour debuff + morale armour debuff, taunting to interrupt hold the line, punt them from behind, wiggle behind them and attack from side and back. Lots of tools available to kill that last tank champ.
Incoming heal debuffs, armour debuff + morale armour debuff, taunting to interrupt hold the line, punt them from behind, wiggle behind them and attack from side and back. Lots of tools available to kill that last tank champ.
Re: Exploit: City Barrier Tank Cheese
Only healers in same group can heal through barrier right?
Re: Exploit: City Barrier Tank Cheese
Yes and only with aoe heals. I guess nothing stops them from moving 4 healers in that champ tank grp plus one guard tank behind barrier as well.
Dying is no option.