I kinda want a huge final battle instead of current city format...
Posted: Sat Sep 12, 2020 10:57 pm
Hi all!
Just being bored late saturday evening and kinda just want to see how the community feels about these suggestions/changes.
I for one want a more epic climactic battle between the two factions with more blood, death and destruction.
Currently I think it is a bit of a missed opportunity, having such a huge arena (city) for just 12v12 or 24v24 people,
and kinda lame sometimes having to spend more time running around then fighting and if defending just waiting around.
Having gone from large scale ORVR to fortress and then to end up with just small warband scale feels a bit anti-climactic.
What I would like to see is either an ORVR or fortress format for cities, where one side would be able to truly invade and ravage the other realms capital,
and defenders scrambling to protect and put up a valiant defence for realm pride.
The final format is still up for debate/suggestions,
it could perhaps be a fortress with 240v180, using the flag/BOs in cities to accumulate points similar to scenarios and have a time limit of maybe 1-2h.
However I don't want it to turn into nascar that we currently sometimes see in forts, but there are more choke points in cities which could prevent that.
I do enjoy 24v24 format as well, but I don't feel like it being the final format is working that well for a couple of reasons.
The random time cities occur can make it hard to gather enough members to fill a warband.
Since there is no controlled matchmaking, premades can meet pugs which are rarely enjoyable for either side and usually end up with one side afking.
I think a larger format could solve some problems, such as less dersirable and small scale classes also having the opportunity to participate.
It would also reduce the bloody long preparation and sign up time.
I do think the 24v24 warband format has a place in WAR, and I would suggest to use the Garden of Qu'aph. (since it is pretty much dead anyway)
It is quite a large arena with no obstalces, which I think is ideal for any true competitive organised format.
I am up for any suggestions here!
One suggestion is to try and weave it into the world somehow that also would affect the battle between the realms.
For example using something similar to the current city system score for a whole week.
The time and sign up could be (see "The only problem I can think of is the timing").
And by the end of the week the realm with the highest score, would win and be rewarded with a suitable reward. (up for suggestions, maybe a buff idk)
Perhaps some sort of "King of the Hill" format?
Where warbands from both factions can challenge and fight the ruling/champion warband.
It would enable warbands from the same faction to also have a chance to test each others mettle.
For example a fight between two destro warband could be interesting to see, perhaps it would be a different metagame.
I think these ideas could work as long as their is sufficicent incentives.
Perhaps some sort of cosmetic rewards? Or bonuses to the warband's guild, or faction as a whole?
The only problem I can think of is the timing.
The only thing I can say is that each time zone has a primetime, for example EU prime, US prime and Asia/Oceania?
So perhaps schedule it 2-3 times a day during each prime time. Not sure if everyday or every other day would be best.
What do ou guys think? Lets discuss! (but I'm bloody tired and going to bed, hehe)
Just being bored late saturday evening and kinda just want to see how the community feels about these suggestions/changes.
I for one want a more epic climactic battle between the two factions with more blood, death and destruction.
Currently I think it is a bit of a missed opportunity, having such a huge arena (city) for just 12v12 or 24v24 people,
and kinda lame sometimes having to spend more time running around then fighting and if defending just waiting around.
Having gone from large scale ORVR to fortress and then to end up with just small warband scale feels a bit anti-climactic.
What I would like to see is either an ORVR or fortress format for cities, where one side would be able to truly invade and ravage the other realms capital,
and defenders scrambling to protect and put up a valiant defence for realm pride.
The final format is still up for debate/suggestions,
it could perhaps be a fortress with 240v180, using the flag/BOs in cities to accumulate points similar to scenarios and have a time limit of maybe 1-2h.
However I don't want it to turn into nascar that we currently sometimes see in forts, but there are more choke points in cities which could prevent that.
I do enjoy 24v24 format as well, but I don't feel like it being the final format is working that well for a couple of reasons.
The random time cities occur can make it hard to gather enough members to fill a warband.
Since there is no controlled matchmaking, premades can meet pugs which are rarely enjoyable for either side and usually end up with one side afking.
I think a larger format could solve some problems, such as less dersirable and small scale classes also having the opportunity to participate.
It would also reduce the bloody long preparation and sign up time.
I do think the 24v24 warband format has a place in WAR, and I would suggest to use the Garden of Qu'aph. (since it is pretty much dead anyway)
It is quite a large arena with no obstalces, which I think is ideal for any true competitive organised format.
I am up for any suggestions here!
One suggestion is to try and weave it into the world somehow that also would affect the battle between the realms.
For example using something similar to the current city system score for a whole week.
The time and sign up could be (see "The only problem I can think of is the timing").
And by the end of the week the realm with the highest score, would win and be rewarded with a suitable reward. (up for suggestions, maybe a buff idk)
Perhaps some sort of "King of the Hill" format?
Where warbands from both factions can challenge and fight the ruling/champion warband.
It would enable warbands from the same faction to also have a chance to test each others mettle.
For example a fight between two destro warband could be interesting to see, perhaps it would be a different metagame.
I think these ideas could work as long as their is sufficicent incentives.
Perhaps some sort of cosmetic rewards? Or bonuses to the warband's guild, or faction as a whole?
The only problem I can think of is the timing.
The only thing I can say is that each time zone has a primetime, for example EU prime, US prime and Asia/Oceania?
So perhaps schedule it 2-3 times a day during each prime time. Not sure if everyday or every other day would be best.
What do ou guys think? Lets discuss! (but I'm bloody tired and going to bed, hehe)