It is almost as though MSH are in a drastically stronger position than ASW.
Ranged Squig Herder needs buffs too
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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
Re: Ranged Squig Herder needs buffs too
Last edited by Ramlaen on Thu Jun 11, 2020 7:19 pm, edited 1 time in total.
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- agemennon675
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Re: Ranged Squig Herder needs buffs too
While we are at it I dont mind having cooldown increaser aoe on my ASW,+another aoe like big bouncing+self healing channel+another aoe like really bad gas, than we are cool, ah forgot to add melee snare and I can give up shadowstep for a pounce any dayadapter wrote: ↑Thu Jun 11, 2020 5:15 pmThis is where I notice a problem. You know, both specs (Big Shootin=Scout/Quick Shootin=Skirmirsh) share the same skills, exactly the same skills. So asking for the same changes is just logical and fair. I get it that the goal is not having perfect mirrors, but, that may mean one side gets a better skill than the other, we already seen RSW got a range aoe morale drain, that is so good that is overpowered and broken, now, what could the squig get? the same? or something worst than that? I would suggest an AoE AP drain at least. But a range aoe morale drain is so good.Adelmar wrote: ↑Thu Jun 11, 2020 3:38 pmHaven't tested the ranged changes yet but they seem to be okay on paper, aside from SS not having a range increase along with SFA/BA. I'll reserve judgement until I get my hands on the specs and test what I need to.
That said, your proposed RSH changes don't make sense since they are different classes and always have been. Class homogenization is something you don't want and goes against the original game design.
Add to that having two 10s knockdowns usable in every stance. 1 is range 1 is melee + a pounce. That is so craaaaaazy good (broken)
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Re: Ranged Squig Herder needs buffs too
*crying in mara who has basically nothing but stances without any stat increases and no pet/burst*
and dont start me with bUt yOu hAvE aoE kD P:
and dont start me with bUt yOu hAvE aoE kD P:
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Re: Ranged Squig Herder needs buffs too
Squig has those abilities becaue it's lore friendly. A squig is supossed to puke and fart. A Melee Shadow Warrior is supossed to cut enemies an stab 'em and they are damn good at it! (check their critical chance and damage on single target)agemennon675 wrote: ↑Thu Jun 11, 2020 7:19 pm
While we are at it I dont mind having cooldown increaser aoe on my ASW,+another aoe like big bouncing+self healing channel+another aoe like really bad gas, than we are cool, ah forgot to add melee snare and I can give up shadowstep for a pounce any day
What I'm trying to say is that in a sense, ASW and MSH are mirrors (ST =/= AoE) But WL and Mara come in place too. But remember, the Melee aspect is not why we are here. It's the RANGED!
Please, get it right, WE ARE HERE TO TALK ABOUT RANGED SPEC.
Kabuchop / Kabusquig / Kabuterimon / Tentomon
Re: Ranged Squig Herder needs buffs too
L M A O whos biasedJastojan wrote: ↑Thu Jun 11, 2020 2:18 pmTell me why? Posts like this are so damn biased (and without ANY value). I can tell you, if you want to nerf mSH there should be huge nerf of WL before...
You happy now? (Wasting of time (enough for me... and for the others too I think))
Back to the topic. Ranged SW and SH were underperforming classes when it comes to dmg. Devs wrote that they will work on SH now so please, give them time!
I am so glad they decide to buff ranged SW! This can bring some more variability to the gameplay and it is awesome! I am destro player but I am happy to see that SW GET more love now! Finaly! I like characters with bow and I was realy disappointed when I tried them (both) and the dmg was realy poor and when I saw SWs and SHs playing melee moslty due the fact that ranged spec sucked. Now their time has come, I hope, and maybe they will enjoy some more fun in the battle
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Re: Ranged Squig Herder needs buffs too
Na, thanks. I won´t take the bait.saupreusse wrote: ↑Thu Jun 11, 2020 3:00 pmA man has to start a balance topic for his voice to be heard!
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Re: Ranged Squig Herder needs buffs too
Yeah, melee shadow warrior got buffed without a need to it. That's why I'm suggestin a few buffs into MSH too, maybe noone else asks for it but me. I'll be glad to get buffes into RSH.
Kabuchop / Kabusquig / Kabuterimon / Tentomon
Re: Ranged Squig Herder needs buffs too
It wouldnt be fair without there being an unfair advantage in destros favor. Can't wait to see all the justifications LOL.
"Omg SW finally maybe... MAYBE got a viable spec for actual end game group content in oRVR and City....... SH NEEDS 2 VIABLE SPECS THEN IN CITY AND END GAME CONTENT IT ISN"T FAIRRR!"
Destro = Pro complainers and Karens. CaN I SpEaK To YoUr MaNaGer!? LMAO
"Omg SW finally maybe... MAYBE got a viable spec for actual end game group content in oRVR and City....... SH NEEDS 2 VIABLE SPECS THEN IN CITY AND END GAME CONTENT IT ISN"T FAIRRR!"
Destro = Pro complainers and Karens. CaN I SpEaK To YoUr MaNaGer!? LMAO
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Re: Ranged Squig Herder needs buffs too
Shadow Warrior now has 4 viable specs for oRvR/City:jvlosky wrote: ↑Fri Jun 12, 2020 12:26 am It wouldnt be fair without there being an unfair advantage in destros favor. Can't wait to see all the justifications LOL.
"Omg SW finally maybe... MAYBE got a viable spec for actual end game group content in oRVR and City....... SH NEEDS 2 VIABLE SPECS THEN IN CITY AND END GAME CONTENT IT ISN"T FAIRRR!"
1. Ranged Single Target
2. Ranged AoE
3. Melee Critical Burst Single Target
4. A hybrid of these.
Squig Herder has only 1 viable spec oRvR/City:
1. Melee Bouncin Squig
2. Ranged ones are weak just as Shadow Warrior ones were
Devs already mentioned Squig Herder will be next in to the reworking factory. So yeah.
Kabuchop / Kabusquig / Kabuterimon / Tentomon
Re: Ranged Squig Herder needs buffs too
Ahhh yess look at all the meta city compositions clambering over one another to try and get all the SWs in their group.adapter wrote: ↑Fri Jun 12, 2020 12:45 amShadow Warrior now has 4 viable specs for oRvR/City:jvlosky wrote: ↑Fri Jun 12, 2020 12:26 am It wouldnt be fair without there being an unfair advantage in destros favor. Can't wait to see all the justifications LOL.
"Omg SW finally maybe... MAYBE got a viable spec for actual end game group content in oRVR and City....... SH NEEDS 2 VIABLE SPECS THEN IN CITY AND END GAME CONTENT IT ISN"T FAIRRR!"
1. Ranged Single Target
2. Ranged AoE
3. Melee Critical Burst Single Target
4. A hybrid of these.
Squig Herder has only 1 viable spec oRvR/City:
1. Melee Bouncin Squig
2. Ranged ones are weak just as Shadow Warrior ones were
Devs already mentioned Squig Herder will be next in to the reworking factory. So yeah.
Get real. Before this patch nobody would take a SW if they could help it. Better aoe dmg from other sources and the same utilities are given to other classes. Dont be so disingenuous. mSH is meta and has been, SW has been nothing.
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