wraithghost wrote: ↑Wed Apr 22, 2020 10:25 pm
Seeing as everything is about morale bombs I don't see us getting more invites to top groups as our morales apart from M3 are not that great compared to BW. Our M2 is just too slow if it was same damage over 2 secs would help no end.
The M4 is just worse than the non tree M4 for grenade, it needs to be instant cast and do more damage maybe as a dot after or a ground effect that stack with napalm for people standing on it for a short amount of time. I don't get why the BW M4 is so much better with added morale drain on top of better damage with instant cast.
Not everything is about morale bombs, but ya the engineer/magus m2 is kinda sad.
Engineer don't get invites because they dont bring the raw damage other classes do, they suffer heavily from how mobile you need to be in city fights, and they just dont have the utility to make up for this.
Turrets need to be addressed first before anything. This is where our mobility and clunkiness comes from, engineer might have the longest range of any class on order but that doesn't translate well at all into city because in city you are expected to do AoE specs, and if you actually look at AoE abilities on engineer you find that half of them are basically very short range/pbaoe skills that require you to be in melee range basically and lugging around a turret that basically will die in 2 seconds in that death ball you are in is just the definition of not fun.
Sure you can play at 65ft the whole time and puppy guard your turret but you just made a class that is already notorious for its bad damage even worse by not taking advantage of half your AoE kit. While also making yourself a prime target for destro backlines squad, you'll be pulled/squig pounced and dead in 3 seconds bc you were essentially out of position.