Please change scenario matchmaking. The code is to pick at least 2 healers, 2 tanks, and rest dps. I and most of players would agree to wait a bit longer in a queue to have appropriate group rather than have this:
https://imgur.com/a/hCuZaBA
You removed from the game leechers, spammers, botters to make game experience better. Please implement some simple matching rules - basic matching is a nessessity, a must have. Today this is a luxury achievable by playing in premades. FFS this is what turns me away from scenarios.
Simple matchmaking rules
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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
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- Posts: 551
Re: Simple matchmaking rules
Another scenario where Order had 1 and Destro 0 healers. Destro lost.
https://imgur.com/a/zRgLW5w
Too early to make a point based on just 2 observations but I would bet my money that having zero healers is an almost guaranteed loss.
https://imgur.com/a/zRgLW5w
Too early to make a point based on just 2 observations but I would bet my money that having zero healers is an almost guaranteed loss.
Re: Simple matchmaking rules
you are to lazy to make 2-2-2 for yourself and you wanna to developers make it for you ?
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- Posts: 551
Re: Simple matchmaking rules
you are too stupid to realize that making 2-2-2 faster if made by the system not player?
Re: Simple matchmaking rules
maybe im, but i can make my own premade and dont cry to dev to make one for myabezverkhiy wrote: ↑Fri Apr 17, 2020 5:48 amyou are too stupid to realize that making 2-2-2 faster if made by the system not player?
btw if you little search forum you will see that you are not first with this great idea, its like every week one topik like this
Re: Simple matchmaking rules
No, most players disagree and prefer faster sc pops, as it is rather easy to ensure, that the scenarios are balanced - e.g. make a group.abezverkhiy wrote: ↑Fri Apr 17, 2020 12:44 am Please change scenario matchmaking. The code is to pick at least 2 healers, 2 tanks, and rest dps. I and most of players would agree to wait a bit longer in a queue to have appropriate group rather than have this:
https://imgur.com/a/hCuZaBA
Not to mention, that the number if healers and tanks matters less than the general quality if players in that sc. Good players would adapt to the lower heal numbers and play different.
Btw, it is entirely possible to upload screenshots with a higher resolution.
Dying is no option.
Re: Simple matchmaking rules
That's wrong. There were more strict match making rules in the past and the players were unhappy cause of the long waiting times.abezverkhiy wrote: ↑Fri Apr 17, 2020 12:44 am Please change scenario matchmaking. The code is to pick at least 2 healers, 2 tanks, and rest dps. I and most of players would agree to wait a bit longer in a queue to have appropriate group rather than have this:
There is a scenario in t4 which guarantees 2-2-2 Setup (and no premade in it), but it never pops. So the evidence shows that most players don't agree with you.
Arbich-BW/Xanthippe-WP/Schnipsel-AM
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- Posts: 551
Re: Simple matchmaking rules
Alright, 2-2-2 is probably a rigid criterium. But ensuring that at least 1 of each is represented should not slow things down big time.
The fact outlined above that topics like this one come up every now and then points at the issue. This is not something abstract as 'crabs should be a playable race', this is a real issue if brought frequently.
Also, leaving this weakness of matchmaking system untouched reduces number of players who queue for scenarios. Fixing it would encrease number of players and thus improve playing experience in general.
The fact outlined above that topics like this one come up every now and then points at the issue. This is not something abstract as 'crabs should be a playable race', this is a real issue if brought frequently.
Also, leaving this weakness of matchmaking system untouched reduces number of players who queue for scenarios. Fixing it would encrease number of players and thus improve playing experience in general.
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Re: Simple matchmaking rules
system cant fix players issues...actual matchmaking ensure that all roles are covered, but if the ppl refuse to join the SC the system cant fix it....if one side have more healers queuing is not a system problem...if you want more healers playing in your faction roll one yourself.abezverkhiy wrote: ↑Fri Apr 17, 2020 9:45 am Alright, 2-2-2 is probably a rigid criterium. But ensuring that at least 1 of each is represented should not slow things down big time.
The fact outlined above that topics like this one come up every now and then points at the issue. This is not something abstract as 'crabs should be a playable race', this is a real issue if brought frequently.
Also, leaving this weakness of matchmaking system untouched reduces number of players who queue for scenarios. Fixing it would encrease number of players and thus improve playing experience in general.
viewtopic.php?f=15&t=36617&p=399817&hil ... ng#p399817
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- Posts: 551
Re: Simple matchmaking rules
already rolled. rr62 wp. but i also want to play other classes.
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