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[SW] Rain of Steel

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teiloh
Posts: 691

Re: [SW] Rain of Steel

Post#11 » Wed Apr 01, 2020 9:48 pm

footpatrol2 wrote: Sat Mar 28, 2020 12:41 am Not true.

Outrider patrol 1200 dmg 20ft AE 100ft range (removed by RoR) replaced with Ambush = Identical to squig goo. Mirror pushing.

Instill fear 1200 dmg 30ft AE at caster

Old Assault m4 2400 dmg 30ft AE at caster (removed by RoR to bring in Shadowstep) imo the old assault m4 was vastly superior. I don't remeber the old assault m4's name. RoR should have defaulted this to the SW. If they didn't well... they should. Shadowstep imo is not that good.

White Lion
Blade and Claw: with full spec points White lion does 1200 damage 20ft AE caster and Pet does 1200 20ft on pet. Pounce with pet.... like you should for a total of 2400 instant damage 20ft AE. White lion also has a morale pump tactic.

Want a deadly mean pouncing morale bomb? Take 4 whitelions. Guard them with swordmaster's and have the swordmaster's pounce with them with Wing's of heaven m2. It's NASTY.

Ironbreaker Axe Slam: 2400 instant damage cone 65ft infront of caster. Cross guard 4 Axe slam ironbreaker's. For a true warhammer dwarven hammer unit.
Runepriest Rune of Skewering: 2400 instant dmg 40ft cone infront of caster.
Witchhunter Divine Blast 2400 instant dmg 65ft infront of caster.

Want a submarine morale bomb? take 4 witchhunter's with divine blast m4.

It sucks that the old warhammer online builder is now gone as you can't reference things. RoR has change the game so much that it's hard to follow what has happened.
Order doesn't have morale pumps like Destro does. None of this will work unless you're just sitting in a keep building morale, or have an Archmage pump you - which is slow and requires you to plant your feet, and not instant and free like nearly all Destro morale pumps.

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footpatrol2
Posts: 1093

Re: [SW] Rain of Steel

Post#12 » Wed Apr 01, 2020 10:40 pm

Are the morale gain rates still very slow? With the correct morale gain rates of 36 morale a sec for a full group baseline (It could be higher on live with gear/buff's) the advantage of the destro morale booster's only provides like a 5 or 15 sec advantage. Everyone is limited via the timer. 5 or 15 sec's isn't that much of an advantage when your organized in a HUGE group and your waiting to hit the ideal conditions. It is a advantage but not HUGE. If RoR reduced the morale gain rates slower then 36 a sec, destro's advantage got even larger.

Order just has a lot of powerful m4 morale's. Which if you don't have the correct morale gain rates, puts order at a big disadvantage.

BTW there are spec and group compositions specifically built for keep defense aka sitting in a keep building morale. If you were in a highly organized guild you could group swap to those spec's when the RvR campaign provided the situation too.

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teiloh
Posts: 691

Re: [SW] Rain of Steel

Post#13 » Wed Apr 01, 2020 10:56 pm

I think its 10/s here unless you are outnumbered by a lot. Afaik on live it was 20/s.

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footpatrol2
Posts: 1093

Re: [SW] Rain of Steel

Post#14 » Wed Apr 01, 2020 10:57 pm

Ya that's a problem...

RoR knows about it but thinks it's ok. I don't. I've put up multiple threads on it years ago. Having incorrect morale gain rate messes with the overall game balance...

On live it was possible to get up to 60 morale per sec. But that's with all the buff's coming from standards, renown tactics and gear.

Imagine if your action point regain rate was 66% slower or 83% slower. That's the kind of issue it is. It's fundamental.

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