Feedback: City Siege, suggestions.
Posted: Tue Feb 11, 2020 1:24 pm
Hello, I post this to share ideas/solutions/suggestions to help solve the problem we as a community are facing right now in what a City Siege requires for us to do and experience. I've sensed a discomfort feeling from the players the past days since the last Patch was implemented into the game.
We need motivation to defend/win oRvR Zones and play Scenarios. Specially for the High level RR players.
I will share Suggestions first and after that i'll show you why the current system we are playing on is a problem that needs to be worked on as soon as possible.
Please, i ask for you to share your own ideas replying to this post. You can use this very same simple scheme i'll be writing on.
How to farm Royal Crest and get your so desired Sovereign / Warlord gear? I give you this suggestions to improve Warhammer gameplay experience and to give high level renown players a reason to keep playing oRvR/Scenarios on this game and have fun on a daily basis.
Solutions/Suggestions:
-City Siege won't require 2 Forts to be locked by one side. It will be open 24/7 with a 72 hour personal cooldown or only at Weekends. This way everyone at any time (EU/NA) will be able to form an organized Warband and Queue every 3 days for it. Allowing Guild VS Guild and possible incorporating Ranked City Sieges.
-Winning a Fort will reward you with 1 Royal Crest only if you are RR +60.
-Winning an oRvR Zone (T3 and T4 or only T4 zones) will reward you with 1 Royal Crest if you are RR +70.
(keep in mind that the prices of Sov/War may require to get more expensive if needed)
-Defending and Winning Order side: Eataine/Reikland/Kadrin Valley will reward you with 1 Royal Crest if you are RR +55. Same for Destruction it would be defending and winning Caledor/Chaos Wastes/Black Crag.
-Royal Crest would be able to be purchased: 1x100 Oppressor Emblem (Scenario Token).
-oRvR Zones/Fortress Gold Bags will reward you with 1 Royal Crest if you are RR +70.
-If the Royal Crest rewarding is too much, the prices for Sov/War gear may get more expensive.
-Players need to have a sense of progression that is fun and free of stress.
-Contribution should be gained by Healers and Tanks the same as DPS to get bags, it's only fair.
Why is this a problem?
-The past City Sieges were able to happen because one side gave up defending zones.
-xRealming is a real thing, personally i've literally seen players play on Destruction side helping push zones and once City Siege occurs they log on their Order main character.
-City Sieges aren't supossed to happen every day (this is what a Dev told me). Right now there have been at least 3 City Sieges in the past 3 days.
-The eager to farm Royal Crest and Sov/War Gear is too strong that is throwing away the fun and gameplay of this game to the garbage can. Everybody is zergin hard to push zones the fastest way possible. Noone is caring about staying in a zone to play with your friends like it usually was. It has become a boring race to push towards City.
-It's stressfull not knowing if you will be able to enter a City Scenario after playing for hours to push zones and finally play a City, to realize you were left outside waiting for an eternal queue. Hours wasted for nothing.
-Having to join a random warband just for the sake to enter a City Scenario quickly and having to stuck playing on an unorganized unmotivated warband for 1 hour straight is not fun, specially when you are facing a strong organized warband, most likely one side is getting farmed hard nonstop for one hour straight.
-Not everyone enjoys playing on Fortress, why force people to do something they don't like. There should be alternatives to get Royal Crest besides beeing forced to push zones to come to the realization that it may not give you the rewards one was looking for, this makes players log off with a sense of dissapointment.
-For High Renown Level Players there's no motivation to attack/defend zones or play scenarios. We need to give players a goal to chase everyday.
-We need a way for casual players to farm Royal Crest, not everyone is willing to stay up +3 hours pushing zones. Not everyone loves the City Scenario. We need alternatives to farm the new gear.
-Throwing away zones to let one side push and get to play City Scenario is not what we want. It's bad quality gaming, we don't need to have a system that want players to give up zones. We need a system that motivates players to defend a zone and win it!
-Also the issue of contribution inside a City Siege, im talking about that only DPS roles are getting bags. Why are Tanks and Healers left out of gaining bags? what is going on with that? That is unfair.
I'm asking, if the suggestions i mentioned are implemented, the price for Sov/War gear could get more expensive, thus, not speeding up the proccess at all. It will still be slow + allowing everyone to be able to farm slowly the gear playing every single aspect of the game (oRvR, Scenarios, Fortress, City Siege)
-------------------------------------------------------------------------------
I strongly believe that by applying some of this solutions into the server, it will improve the gaming quality of everyone and the WAR experience will be once again a WAR!
I invite everyone to share your ideas to hopefully solve this issue we are facing.
-Kabuchop, subleader of Da Freebootaz, Greenskin Clan, roleplayer at heart.
We need motivation to defend/win oRvR Zones and play Scenarios. Specially for the High level RR players.
I will share Suggestions first and after that i'll show you why the current system we are playing on is a problem that needs to be worked on as soon as possible.
Please, i ask for you to share your own ideas replying to this post. You can use this very same simple scheme i'll be writing on.
How to farm Royal Crest and get your so desired Sovereign / Warlord gear? I give you this suggestions to improve Warhammer gameplay experience and to give high level renown players a reason to keep playing oRvR/Scenarios on this game and have fun on a daily basis.
Solutions/Suggestions:
-City Siege won't require 2 Forts to be locked by one side. It will be open 24/7 with a 72 hour personal cooldown or only at Weekends. This way everyone at any time (EU/NA) will be able to form an organized Warband and Queue every 3 days for it. Allowing Guild VS Guild and possible incorporating Ranked City Sieges.
-Winning a Fort will reward you with 1 Royal Crest only if you are RR +60.
-Winning an oRvR Zone (T3 and T4 or only T4 zones) will reward you with 1 Royal Crest if you are RR +70.
(keep in mind that the prices of Sov/War may require to get more expensive if needed)
-Defending and Winning Order side: Eataine/Reikland/Kadrin Valley will reward you with 1 Royal Crest if you are RR +55. Same for Destruction it would be defending and winning Caledor/Chaos Wastes/Black Crag.
-Royal Crest would be able to be purchased: 1x100 Oppressor Emblem (Scenario Token).
-oRvR Zones/Fortress Gold Bags will reward you with 1 Royal Crest if you are RR +70.
-If the Royal Crest rewarding is too much, the prices for Sov/War gear may get more expensive.
-Players need to have a sense of progression that is fun and free of stress.
-Contribution should be gained by Healers and Tanks the same as DPS to get bags, it's only fair.
Why is this a problem?
-The past City Sieges were able to happen because one side gave up defending zones.
-xRealming is a real thing, personally i've literally seen players play on Destruction side helping push zones and once City Siege occurs they log on their Order main character.
-City Sieges aren't supossed to happen every day (this is what a Dev told me). Right now there have been at least 3 City Sieges in the past 3 days.
-The eager to farm Royal Crest and Sov/War Gear is too strong that is throwing away the fun and gameplay of this game to the garbage can. Everybody is zergin hard to push zones the fastest way possible. Noone is caring about staying in a zone to play with your friends like it usually was. It has become a boring race to push towards City.
-It's stressfull not knowing if you will be able to enter a City Scenario after playing for hours to push zones and finally play a City, to realize you were left outside waiting for an eternal queue. Hours wasted for nothing.
-Having to join a random warband just for the sake to enter a City Scenario quickly and having to stuck playing on an unorganized unmotivated warband for 1 hour straight is not fun, specially when you are facing a strong organized warband, most likely one side is getting farmed hard nonstop for one hour straight.
-Not everyone enjoys playing on Fortress, why force people to do something they don't like. There should be alternatives to get Royal Crest besides beeing forced to push zones to come to the realization that it may not give you the rewards one was looking for, this makes players log off with a sense of dissapointment.
-For High Renown Level Players there's no motivation to attack/defend zones or play scenarios. We need to give players a goal to chase everyday.
-We need a way for casual players to farm Royal Crest, not everyone is willing to stay up +3 hours pushing zones. Not everyone loves the City Scenario. We need alternatives to farm the new gear.
-Throwing away zones to let one side push and get to play City Scenario is not what we want. It's bad quality gaming, we don't need to have a system that want players to give up zones. We need a system that motivates players to defend a zone and win it!
-Also the issue of contribution inside a City Siege, im talking about that only DPS roles are getting bags. Why are Tanks and Healers left out of gaining bags? what is going on with that? That is unfair.
I'm asking, if the suggestions i mentioned are implemented, the price for Sov/War gear could get more expensive, thus, not speeding up the proccess at all. It will still be slow + allowing everyone to be able to farm slowly the gear playing every single aspect of the game (oRvR, Scenarios, Fortress, City Siege)
-------------------------------------------------------------------------------
I strongly believe that by applying some of this solutions into the server, it will improve the gaming quality of everyone and the WAR experience will be once again a WAR!
I invite everyone to share your ideas to hopefully solve this issue we are facing.
-Kabuchop, subleader of Da Freebootaz, Greenskin Clan, roleplayer at heart.