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New 3D content

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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
stounhold
Posts: 2

New 3D content

Post#1 » Fri Feb 07, 2020 12:09 pm

I propose to introduce new 3D content to the existing!
(Weapon, armor, location) :idea:

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Mepharees
Posts: 51

Re: New 3D content

Post#2 » Fri Feb 07, 2020 12:19 pm

I propose to end world hunger!

Hardkoar
Suspended
Posts: 242

Re: New 3D content

Post#3 » Fri Feb 07, 2020 12:26 pm

Elf/Greenskins cities when?

Skavens when?

:D

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oaliaen
Posts: 1202

Re: New 3D content

Post#4 » Fri Feb 07, 2020 12:28 pm

If they made forts, they can do new citys.. =]
Image

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drmordread
Suspended
Posts: 916

Re: New 3D content

Post#5 » Fri Feb 07, 2020 12:39 pm

Forts were all ready part of the game
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Morrdread Ladydread Kickyerbutt Tamorrah Whisperrss SutSut Amniell
Lolyou Tahw Fortuna Sarissa Yiorrrgos
(and eight more to keep you guessing)

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Drys
Posts: 117

Re: New 3D content

Post#6 » Fri Feb 07, 2020 12:51 pm

Granted it would cost money that this game doesn't generate, but it would be kinda neat to run the graphics through one of those machine learning algorithms that can improve resolution
Spoiler:
Drystav - Magus 40/6X
Drysthex - Zealot 40/4X
Drystzyk - Chosen 40/5X
Drystax - Mara 24/2X

Drystal - WE 40/5X
Drystmar - DOK 40/4X
Drystelle - Sorc 40/7X
Drysthorn - BG 40/6X

Drystham - Shaman 40/4X
Drystig - SH 40/5X
Drystlak - BOrc 40/4X

stounhold
Posts: 2

Re: New 3D content

Post#7 » Fri Feb 07, 2020 1:07 pm

It’s necessary to understand the peculiarities of exporting models, which will help to implement new ideas of RoR developers by adding their own 3D content

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Yaliskah
Former Staff
Posts: 1974

Re: New 3D content

Post#8 » Fri Feb 07, 2020 1:56 pm

I agree! *wait for content*

More seriously, you have to keep in mind that the engine os old, tools to make the content has disapeared (even we have some little limited tricks), and making things takes ages.

We already added few content in the client and edited some : door size of forts, original dyes, lava texture, water in nordland, DOk and WP shield models, haloween cloaks, christmas decorations, icons, logo... but as said, there are things we are unable to do atm, and some we just understand withotu having the whole process or tools to edit.

Spoiler : We made from scratch some weapons set for each class (around 40 weapons and shlelds) (all credits for Ferrile, AustreV, Gojirawar, Machinea, Yali...). They are ready to be pushed in client. They still need names, maybe stats (unless we use it for appearance only), and a reason to be, but you have to know it took more than a year to do it.
Spoiler:
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(ahem... maybe not this one...)

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oaliaen
Posts: 1202

Re: New 3D content

Post#9 » Fri Feb 07, 2020 4:04 pm

that Sigmar Hammer tho...wtf hhahaa
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Lithenir
Posts: 370

Re: New 3D content

Post#10 » Fri Feb 07, 2020 4:25 pm

The Orc Axe would be a reason to roll an Orc :D

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