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Rebalance >RR70 and <RR40

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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
Psilord
Posts: 31

Rebalance >RR70 and <RR40

Post#1 » Tue Feb 04, 2020 5:34 pm

The game is getting frustrating lately if you don't keep farming castles to reach RR70 or higher.
When I look at the players at RvR, about 30-50% of the people are not even LvL 40, which I interpret as many games like me (not one character on RR 80 but many characters around RR 40).
But exactly as such a player it is always more difficult to motivate, because the difference has become so big that I only do 90 dmg crit with my 40/45 WL when I face a RR80 in 1vs1, and against a player with light armor, against choosen even sometimes 10 dmg !!!
In RvR you are only cannon fodder, because you are killed 1vs1 within 2 seconds.
Now you don't even have to start talking about how it looks after the introduction of even better armor.
There is a high-level RR elite, but the rest of the players no longer seem to be interesting for the game. The Tier 3 Elite Quest in Talabec has been broken for several weeks, but new armor to meet the high rr levels is the most important. So that in future they can kill low-level players with one hit.

Is that the future you want ??? Not me !

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Twyxx
Posts: 921

Re: Rebalance >RR70 and <RR40

Post#2 » Tue Feb 04, 2020 6:08 pm

Vanq is easy to get.
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adamthelc
Posts: 832

Re: Rebalance >RR70 and <RR40

Post#3 » Tue Feb 04, 2020 6:53 pm

Who is doing over 6k in one hit?

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Darks63
Posts: 651

Re: Rebalance >RR70 and <RR40

Post#4 » Tue Feb 04, 2020 8:20 pm

adamthelc wrote: Tue Feb 04, 2020 6:53 pm Who is doing over 6k in one hit?
Maybe he is getting timestamped by Bw/Sorc?
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adamthelc
Posts: 832

Re: Rebalance >RR70 and <RR40

Post#5 » Tue Feb 04, 2020 8:24 pm

Maybe. That's not what he said though.

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Tanski
Posts: 230

Re: Rebalance >RR70 and <RR40

Post#6 » Tue Feb 04, 2020 10:19 pm

Bolster is very strong. And in mmos, you have the haves, and the have nots. Part of the reward of progression is feeling more powerful than those who didn’t invest the time into their character, and beating those same people who used to beat you when you were lower level. If you want progression to not matter, go play retail wow.
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Foltestik
Posts: 682

Re: Rebalance >RR70 and <RR40

Post#7 » Tue Feb 04, 2020 10:35 pm

you can play normaly with conq and RR around 50 and can kill people
when you have vanq and RR around 60 you are prety good geared

yes RR40 sux but its only start

(you really cant want to be on same gear lvl when you play 20h with sameone who spend 200h on his class)

Psilord
Posts: 31

Re: Rebalance >RR70 and <RR40

Post#8 » Wed Feb 05, 2020 4:07 pm

Foltestik wrote: Tue Feb 04, 2020 10:35 pm you can play normaly with conq and RR around 50 and can kill people
when you have vanq and RR around 60 you are prety good geared

yes RR40 sux but its only start

(you really cant want to be on same gear lvl when you play 20h with sameone who spend 200h on his class)
What you completely ignore in my post is the fact that there are just 2 types of players and that the gap is widening between the two groups.

The game only starts with RR 40 .... yes, but only if you are willing to play only with one character and run the same castles month after month with the same character.
But many players do not want this and prefer to play with different characters. Why else are there always so many players online in T1? This is certainly not because of so many new additions! No in T1 all are still the same and have the same conditions. Many of the players do not want to make stubborn castles for years just to be able to catch up.
For most newcomers, like most MORPGs, the game is uninteresting because you can't catch up. Guildwars did it differently, and in my opinion, solved it better, because there you could get the max-stat armor within a few days, the rest was cosmetic-gear. RvR keeps interesting cause only the player decides the match , not the armor and the prefered playstile !

So RoR saws on its own branch, because in maybe 2 years you will be talking about armor RR80, and then RR 60 is the beginning ?? The server will soon be empty and maybe 200 players RR> 90+++ will be alone ... at least it will not lagged anymore ;-)

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Acidic
Posts: 2047
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Re: Rebalance >RR70 and <RR40

Post#9 » Wed Feb 05, 2020 4:28 pm

A lot of contradictions in your post

You say only worth playing to get 40/70 but at the same time staring that 40-50 % not even 40.

Obviously there are targets and poor equipped players to kill

You say that you have to spend ages leveling a toon to high level to compet, no Conq works fine and that is not a hard grind

You say that there are two groups try em all level maybe to 40/40 and other group goes 40:70+ and to fix this your plan is to punish the group you are not in as that suits your game style while ignoring the other group. The same group who would then post the exact set of arguments you placed if your solution was adopted no logic here

If you enjoy leveling level toons , it’s fun I have leveled 6 beyond 40/50
If you Don’t like being splattered don’t solo or pick targets better

Don’t forget Game has bolster

In short think you have not tried very hard to understand the classes or gearing and bolster effects

But then again what else to expect from a WL player , guess you must also have a SW there with this type of quality post

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zgolec
Posts: 753

Re: Rebalance >RR70 and <RR40

Post#10 » Wed Feb 05, 2020 5:29 pm

This is how socialism work.

You dont do ****. You demand what other have thru their work.

No one here like socialism.

Stop whining, level up, get proper people to play with, get ur damn gear like everyone else did. As simple as that.

p.s. if you dont play 24/7 pve you should have conq set in storage waiting for u before you hit 40. Vanq set is not so hard to get either. Specially now when u can downgrade invader medalions.
Last edited by zgolec on Wed Feb 05, 2020 10:57 pm, edited 2 times in total.
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