This would solve two problems:
- There is a lack of gold sinks in the game, this would create one without creating any unfair advantage.
- It would make these pots more accessible for people that do more SCs or PvE.
I like this the most. It allows players who just enter t4 to get geared “defensively”. This is a valuable option for people who are smart to not become fodder and higher level players to engage with lower level players and still benefit. Kinda goes with the whole RoR ideal where you don’t want the power creep to be too vast between fresh 40’s and older level 40s. Red eye would kind of take the place for ruin if this change happened, and I don’t think many would be disappointed.Aurandilaz wrote: ↑Thu May 09, 2019 9:10 pm Would remove the pots seal cost, and make them cost Redeye tokens, which you'd get for killing a Gunbad boss (maybe no quest, wondering if its possible to count boss death as "event" that grants said Redeye token to players present in boss instance room). Then allow Gunbad to have bolster, so that even rank 31s "T4" early chars have a chance. Increased incentives to get people interested in running dungeons even in early T4. Then since its """harder""" now for some to get their Renown pots, increase duration to 7days.
People will still get these pots with minimal effort (vs current join a leechtrain and zerg ppl in t2 t3 zones), and more people will be encouraged to run Gunbad and help people get warded in the process.
Kill 4 bosses, earn pots to last 28 days in total, run 3/3 Gunbads to get wards, earn enough pots to last months.
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