You're judging the concept based on my fatal mistake: undertaking a serious conceptual rework without full control over the ability system.Mystry wrote: ↑Thu Aug 30, 2018 10:21 pm If I can be perfectly frank (and let's be honest, I'm always perfectly frank), I don't think it's even possible to make a melee healer that is balanced well. It always seems to either totally invalidate backline healing and be incredibly overpowered and utterly invincible, or totally ignorable and easily dealt with via a single punt.
At this point, I'd rather see more effort in making sure salv backline healing and wrath melee dps were viable and effective than mess around with melee healing any more. Every time that someone tries to balance all three, it ends up backfiring because whatever you do to grace ends up effecting wrath. Mythic ran into the exact same issue and ended up just abandoning the idea of trying to balance melee healing, and to be honest, I can see why they did that and kind of agree with it. I just can't see any situation in which buffing or nerfing grace won't screw up wrath or make salvation useless.
However, I will say that if Grace were balanced AND made Salvation useless, I would be very much satisfied. My opinion on playing WP/DoK as RP/Zeal is well known.