Recent Topics

Ads

Stat Doll Avoidance Rework

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
User avatar
Uchoo
Posts: 547

Stat Doll Avoidance Rework

Post#1 » Wed Apr 21, 2021 9:22 am

Hello,

I'm not sure what control is had over changing paper doll stuff, but many players do not realize how stat contention actually works for avoidance and they believe the paper doll to be correct.

If possible, I think that updating the stat doll to display as follows would be a nice change for people who don't understand the math. Let's say you mouse over your Parry in the Defense Tab to view your Parry, the box could display:

Parry Chance against Opponent's Strength:
250: x% + (y%) = z%
500: x% + (y%) = z%
750: x% + (y%) = z%
1000: x% + (y%) = z%

The red number reflects Stat Contention, the green number reflects flat Parry and the blue number reflects Total Value.

You could do this for Block, Disrupt and Dodge as well. Quite a simple formula to display but I'm not sure how easy it would be to create the visual code.

https://gyazo.com/ef65b25ad1a52ec283d4839b561bc7fb

This should read "Increases your chance to Parry attacks relative to your opponent's Strength and penetrate an opponent's Armor."

https://gyazo.com/b11916703abd68bd36cb3136e160dcf4

This should separate the 4.7%, which is from Stat contention, and flat Parry.
"They're gonna die if we kill them" - Klev on strategy
RoR Memes
https://www.twitch.tv/uchoo
https://www.youtube.com/@UchooGaming
https://twitter.com/UchooGaming
The RoR Guide
https://shorturl.at/ouGH8

Ads

Who is online

Users browsing this forum: No registered users and 7 guests