Suggestion: Cut stealth duration by 50%

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Shieldslam
Posts: 29

Re: Suggestion: Cut stealth duration by 50%

Post#111 » Mon Jun 01, 2026 11:26 am

I feel like most stealth players don't even remotely understand how powerful of a tool stealth really is. Go solo roam on a regular mdps for a few days and you'll quickly understand that being able to avoid entire grps/wbs or even unfavorable encounter is quite literally a cheatcode. That fact has to be considered when balancing the class and you can't have a class which can do that AND also has a no counterplay KD out of stealth AND can kill unprepared targets in one CC AND also has the option to disengage at any moment (twice, selfpunt stagger and instant stealth) AND can also play entirely defensively with defensive/regen gear while still doing threatening damage.

Before anyone responds with made up arguments: I used to play WE on live and WH here for a while (before they were buffed) and it's genuinely pathetic how easily you can escape/avoid fights. After farming literally in front of WC for an entire night quite some time ago I have never logged into it again. No idea how people can justify a class being this powerful or even claim they are weak. Also lmao at people saying they take knowledge or skill to play (not like any class in this game does anyway), every encounter is quite literally the same. And don't even get me started on WE being impossible to kite since they received a slowing and resetting leap so you can't even disengage anymore.

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Shogun4138
Posts: 280

Re: Suggestion: Cut stealth duration by 50%

Post#112 » Mon Jun 01, 2026 12:00 pm

Shieldslam wrote: Mon Jun 01, 2026 11:26 am I feel like most stealth players don't even remotely understand how powerful of a tool stealth really is. Go solo roam on a regular mdps for a few days and you'll quickly understand that being able to avoid entire grps/wbs or even unfavorable encounter is quite literally a cheatcode. That fact has to be considered when balancing the class and you can't have a class which can do that AND also has a no counterplay KD out of stealth AND can kill unprepared targets in one CC AND also has the option to disengage at any moment (twice, selfpunt stagger and instant stealth) AND can also play entirely defensively with defensive/regen gear while still doing threatening damage.

Before anyone responds with made up arguments: I used to play WE on live and WH here for a while (before they were buffed) and it's genuinely pathetic how easily you can escape/avoid fights. After farming literally in front of WC for an entire night quite some time ago I have never logged into it again. No idea how people can justify a class being this powerful or even claim they are weak. Also lmao at people saying they take knowledge or skill to play (not like any class in this game does anyway), every encounter is quite literally the same. And don't even get me started on WE being impossible to kite since they received a slowing and resetting leap so you can't even disengage anymore.

So if a WE self punts and goes stealth, means they have not used their stealth yet.

Instant stealth is literally only 3 seconds.

Almost all classes are over stacked with cc. Instead of using your cc to kill, you can use it to cc to get away.

Resetting leap requires use of another ability. Trust me, every WE would give it up for 100% parry (repel blasphemy).

As far as regen goes, it appears it's ok for all classes but the WE. That spec for WE does not do great spike damage but relies on dots.
Gogo - WE
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