I’ve long thought that SW could do with a rework being that it’s essentially the same class with some tweaks since 2008.
I believe the talent trees and stance mechanic are out dated and never at any point really made the class feel like it was in the trailer or in the lore. It has simply been a ranger class. I credit the Ror team for expanding that and making a melee spec viable and extremely fun. However you do need to pick which one you want. I’m not suggesting they should be insane at both at the same time.
What I think the class should be is perhaps a shadow skirmisher who can switch at will but with penalties limiting it.
Having two range specs in three available trees is out dated. Having two range stances is out dated. I would like to suggest merging the range specs into one tree, leaving one tree as melee and the third well it could be a utility tree such as Magusand Engy rift tree which makes it viable to warbands.
The stances can be reduced to two or three but the third should be related to a utility tree. For example they could become tankier in the third tree but do less dmg. When you in range stance you do less melee dmg and don’t have access to the utility. When in meee stance their range dmg is reduced and you lose access to the utility.
You could increase the cooldown of stances like the zealot and rune priest one being 30 seconds.
Alternatively you could just leave the stances at two, remove one all together. One for range, one for melee.
As per what abilities and utilities they should have willl be left to the balance team to decide. My input is more to do with the mechanic of the class.
Shadow Warrior ideas - for the RDPS revamp
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Re: Shadow Warrior ideas - for the RDPS revamp
This would also apply to the squig herder. I believe their range specs should be merged.
The pet mechanic would be easy to mirror to the SW if the SW stances are changed. Though it can be complicated given the 4 way mirror between Mara sw squig and lion.
I personally would not like to see the revamp give sws a pet and lose the stances. I don’t think it would be harmful to remove the direct mechanic mirror to the Mara and think of something new for both classes.
I like the stance dancing but I could see something like the zealot RP mechanic also being enjoyable.
The pet mechanic would be easy to mirror to the SW if the SW stances are changed. Though it can be complicated given the 4 way mirror between Mara sw squig and lion.
I personally would not like to see the revamp give sws a pet and lose the stances. I don’t think it would be harmful to remove the direct mechanic mirror to the Mara and think of something new for both classes.
I like the stance dancing but I could see something like the zealot RP mechanic also being enjoyable.
Re: Shadow Warrior ideas - for the RDPS revamp
As for abilities I’ve only thought about utility type such as rift for magus. I think a sw should be able to throw down barbed wire like an aoe gork sez stop that last for say 4-5 seconds where if you move in then you will take dmg but standing still will not do any dmg.
After the 4-5 second the barbs remove from their place in the ground.
After the 4-5 second the barbs remove from their place in the ground.
- live4treasure
- Posts: 361
Re: Shadow Warrior ideas - for the RDPS revamp
I would love to see some form of stationary stealth mechanic for SW. I don't know if it would be balanced, because I'm sure getting festerbombed out of nowhere would be frustrating for many, but man would it be thematic for a guerilla fighter.
Giladar - rr 82 DPS AM
Re: Shadow Warrior ideas - for the RDPS revamp
These are all... horrible ideas.
SW, Kotbs, IB, Slayer, WP, WL, SM, Mara, SH, BG
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