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jinsu
Posts: 26

LV Strategy

Post#1 » Mon Aug 11, 2025 4:13 pm

Hello everyone, I am a user who enjoys PVE. I write in the hope that all players will enjoy playing LV.
This guide is for bosses, excluding combinations and equipment.
☞Since I use a translator, there may be some shortcomings.

★All bosses in LV have a 6 minute timer.

※left wing

1.Ahzranok
a. This boss isn't particularly difficult. Simply quickly destroy the eggs surrounding it. Failure to do so will result in a large amount of ADD, making it difficult to attack.
b. After a certain amount of time, a boss of the same appearance will spawn, but if your party members have strong attack power, you can defeat the boss before it spawns.

2.Malghor Greathorn
All RDPS and healers do is climb on the rocks and tents, and the tanks step on the pink fog to increase hostility.

3.Darkpromise Beast
a.If you approach the rock in the middle, you will be pushed away.
b.When the boss throws allies into the air, they must dodge (they will deal damage to the surrounding area when they land).
c.The poison must be distributed evenly among allies, and all allies must be affected equally.

4.Dralel the Whitefire Matron
★Bringing the flame from the cave entrance will release the boss's spider web.
a.Small spiders will appear around the boss and approach him. These spiders will increase his attack power if they touch him, so be sure to defeat them (they're easy to defeat).
b.The boss will blow away party members and bind them with spider webs, so use the ★Flame skill you've acquired (same button as the Cultist skill) to free them. (It's recommended that the party's main tank use it first.)

※right wing

1.Chul Earthkeeper
a.The boss throws allies into the water below (the thrown player can quickly return to the party or kill the boss in the water)
b.A red pillar of light (shaped like a ror box) appears above the player, and after some time, a damage floor forms in that area.

2.Larg the Devourer
I'm not sure about the strategy. When a party member's name appears in the message window, use morale and damage reduction skills. (haha)

3.Butcher Gutbeater
a.The main tank should tank the boss in the right room.
b.Off-tanks or melee dealers should tank the goblins.
★The goblins will become stronger and stronger, so you'll need to kill them or take them out the door to reset them.
★When a goblin dies, the boss becomes 20% stronger, so you need to deal with it appropriately.
★★The boss will periodically request food. The ingredients are in the left room. Pick them up and place them in the jars in the right room to cook.

4.Gorak the Ancient
a.The boss creates a lightning floor as he blows up the tank. Get out of the floor!
b.When the boss shoots lightning, keep your distance! (This is an area-of-effect attack.)

5.Sarthain the Worldbearer
a.All party members must unite and fight at one point.
b.Every time the boss's health drops by 25%, the witches will heal him. Quickly defeat them and return to base..

※middle wing

1.Zaar the Painseeker
a.The main tank turns the boss's head in the opposite direction from the entrance.
b.Our troops are trapped in cages. Please break the cages and rescue them.
c.Kill the added crowd.

2.Horgulul
a.Be careful not to stand on the riverbank as you will be using a punt.
b.Add occurs, so kill it quickly.

3.Sechar, the Darkpromise Chieftain
a.Kill the remaining mobs in front and reset the boss.
b.Pain: You must stay away from your allies.
c.Pleasure: You must stick with your allies.
※ The b,c pattern alternates and begins with b.
d.Kill the add (I prefer to stock up on add in Pain and then kill the add by sticking them with the boss in Pleasure)
e.When the boss's health drops from 60% to 50%, destroy the pillar to the boss's right. (Damage reduction occurs, making it impossible to defeat the boss within 6 minutes.)

4.N'Kari, Keeper of Secrets

a.It's dangerous for anyone other than a tank to be positioned directly in front of the boss, as this attack (approximately 180 degrees) has a very long range.
b.When a red pillar of light appears on the player (like a ror box) and a damage floor forms, quickly escape.
c.When the boss throws allies into the air, they must dodge (they will deal damage to the surrounding area when they land).
※The above pattern continues.

★★N'Kari, Keeper of Secrets important pattern★★ [ :idea: Please read this section carefully.]
a.Before starting the boss, kill the 4 dark elves and 3 books will be listed on the floor.
b.These three books block channeling techniques used when the boss's health reaches 80%, 50%, and 20%. (Please decide the order of book use before attacking the boss.)
☞If the boss uses channeling until the end, the party will be wiped out.
c.When the boss casts channeling, red, blue, and yellow lights move at the entrance.
-★Yellow: Increases the tank's wound.
-Blue: Increases the healer's healing amount.
-Red: Increases the dealer's attack power.
d.After quickly gaining the buff, use the book to break the boss's channeling.
e.When the channeling is broken, two monsters will spawn at the entrance.
★f★.Until this monster dies, the boss will periodically inflict 10,000 fixed damage (damage amount) to the main tank. Therefore, you must use the book after the tank acquires the yellow buff, and then kill the monster before the yellow buff expires.


There may be some missing information as I used a translator, but I hope you all enjoy LV and get that awesome cape! :D
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