Hello! This is a proposal for PvE content.
It's twofold.
1) Dungeons. Doing Gunbad as a player with sovereign gear is excellent. It's fun, it's easy, and I get a lot of gold from it and linis !Therefore when a group asks for GB, I can join them. But what about Crypts or bastion?
As our guild members grow in level and need, they have to do crypts and Bastion stairs. Crypts gives you only a stalwart which in many cases you might not need... But bastion gives you nothing. Nada. It's a huge commitment of over 3 hours that repays you with zero gains.
Please add the same type of rewards Gunbad has to all dungeons. That way, a renown 80 player can more easily go help lower level chars for example in bastion because it's worth something. Otherwise I spend 3 hours and gained nothing for me, which to many (most) is discouraging.
2) Questing.
Maybe quests/quest chains can have their rewards increased? Right now you can spend 30 minutes doing quests for like 40 silver, 80nsilver per quest chain. It's awful, the flight master eats your 30nminutes in one flight. Nobody will do pve quests like this.
But it's a huge waste of potential. Because it's so many zones and areas players won't ever experience. Like west Praag for example, outside of an event or beast lord it might as well not exist.
So my suggestion is increase the gold rewards for questing or give non repeatable quests a small profit in crests (1-2 or up to 5 maybe if it's a quest chain idk).
That's all, Ty!
I know questing rewards is hard but rewards for dungeon would go a long way to encourage pros to help others in their dungeon runs.
Make Dungeons worth doing for repeats
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- Kylashandra
- Posts: 40
Re: Make Dungeons worth doing for repeats
I second that for dungeons, especially HV has close to 0 replayability, the PQ reward is not worth re-running the dungeon and the random pruple drops not really worth running it once you're done with armor.
BS and Crypt/BB on the other hand already have speedrun + soulstone so it's "kinda" worth doing it, but tbh now that marks drop on a fairly good basis in LV, speedruns in lower tier dungeons will be even less worth it.
Maybe add some good random purple drops (like the ultra rare LoTD drops back on live (weapons/pocket)) or a more reliable way to get the purple seeds to have more incentive to rerun them.
BS and Crypt/BB on the other hand already have speedrun + soulstone so it's "kinda" worth doing it, but tbh now that marks drop on a fairly good basis in LV, speedruns in lower tier dungeons will be even less worth it.
Maybe add some good random purple drops (like the ultra rare LoTD drops back on live (weapons/pocket)) or a more reliable way to get the purple seeds to have more incentive to rerun them.
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