Hello! Now, with keep claims, being cheap and interesting. A change that will open up for a lot of guilds, would there be an idea to increase the keep claim rank from like 14 to 25, so we will make sure that the guilds with decent activity will have the shot at claiming keeps, over people solo or duo claiming keeps, which will literally not benefit the RvR field as a whole?
Maybe put in a timer, that if the guild who claimed keep, left the zone or went offline and not coming back for like; 30 minutes to 1 hour, will lose their cap, and someone else can take over?
With the current change to the keep claims, and considering how cheap they are, guilds can literally claim a keep, not upgrade them at all, and just hold them for HOURS, if the guild has enough gold.
The suggestion about making sure guilds can't keep a claimed keep if they leave the zone or log off, is so people who just claim to claim, and do nothing will lose it. It will also reduce/ prevent x-realming guilds to just log on an order / destro toon, to just claim and then swap back over. To increase their chances to win RvR sieges.
I would like to have an open discussion about this, so feel free to come with ideas.
Regards
Realization
Officer in Fog of War.
Keep Claim Suggestions. Patch 23.09.2020
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
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Re: Keep Claim Suggestions. Patch 23.09.2020
+1 , first important keep claimed by a guild noone knew with 0 upgrades done. Bit of a risk of X realmers messing things up if it's too easy for lower ranked guilds claiming
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