Recent Topics

Ads

PTS Patch Notes 29/04/2024

Talk about the development of the emulator and related services.
Check out new and upcoming features to be implemented onto the server.
Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
diegomess
Posts: 225

Re: PTS Patch Notes 29/04/2024

Post#91 » Thu May 02, 2024 7:59 pm

reynor007 wrote: Thu May 02, 2024 7:45 pm
diegomess wrote: Thu May 02, 2024 7:35 pm BO has never been a huge menace in solo roaming, cant do nothing against range kiting and has mixed performance against other 2h tanks more on the losing side.

should be removed for snb, they dont need more defence with a shield
hello friend, glad to see you) dps BO does not seem to be a serious threat, but the regen BO is very meager, it has a lot of protection, and a good damage indicator, after the nerf WH, probably only a slayer or one of the kiters can kill him
give this ability a duration of 10 seconds with a CD of 30, so that people don’t mindlessly press it when they see an enemy, but actually at the right moment, or weaken the effect by 30-40% and leave the duration for 20 seconds
same mate hope you are doing well... not a bad suggestion but isnt any regen 2h a pain to deal with? i think a kiting regen or not regen WL can do the job, can always do your rotation, you always had the advantage with WH against BO.

just saying out of all the annoying regen spec tanks really the BO its a big problem?
Chosen Dahaka RR88
BO Zamedi 80

Ads
reynor007
Posts: 534

Re: PTS Patch Notes 29/04/2024

Post#92 » Thu May 02, 2024 8:08 pm

diegomess wrote: Thu May 02, 2024 7:59 pm
reynor007 wrote: Thu May 02, 2024 7:45 pm
diegomess wrote: Thu May 02, 2024 7:35 pm BO has never been a huge menace in solo roaming, cant do nothing against range kiting and has mixed performance against other 2h tanks more on the losing side.

should be removed for snb, they dont need more defence with a shield
hello friend, glad to see you) dps BO does not seem to be a serious threat, but the regen BO is very meager, it has a lot of protection, and a good damage indicator, after the nerf WH, probably only a slayer or one of the kiters can kill him
give this ability a duration of 10 seconds with a CD of 30, so that people don’t mindlessly press it when they see an enemy, but actually at the right moment, or weaken the effect by 30-40% and leave the duration for 20 seconds
same mate hope you are doing well... not a bad suggestion but isnt any regen 2h a pain to deal with? i think a kiting regen or not regen WL can do the job, can always do your rotation, you always had the advantage with WH against BO.

just saying out of all the annoying regen spec tanks really the BO its a big problem?
I'm great, although I haven't logged into ror for a long time. now the only problem is chosen, it definitely cannot be defeated by any other class, with BO it was + - everything is fine but I like such a strong ability in itself, imagine any class with it, say sm or bg for comparison, the ability bg 13 points gives 1000 armor and -15% chance of getting a crit, it's funny to compare with Y wot
WH - mdpv 80+
WE - Witchrage 80+

User avatar
diegomess
Posts: 225

Re: PTS Patch Notes 29/04/2024

Post#93 » Thu May 02, 2024 8:25 pm

reynor007 wrote: Thu May 02, 2024 8:08 pm
diegomess wrote: Thu May 02, 2024 7:59 pm
reynor007 wrote: Thu May 02, 2024 7:45 pm

hello friend, glad to see you) dps BO does not seem to be a serious threat, but the regen BO is very meager, it has a lot of protection, and a good damage indicator, after the nerf WH, probably only a slayer or one of the kiters can kill him
give this ability a duration of 10 seconds with a CD of 30, so that people don’t mindlessly press it when they see an enemy, but actually at the right moment, or weaken the effect by 30-40% and leave the duration for 20 seconds
same mate hope you are doing well... not a bad suggestion but isnt any regen 2h a pain to deal with? i think a kiting regen or not regen WL can do the job, can always do your rotation, you always had the advantage with WH against BO.

just saying out of all the annoying regen spec tanks really the BO its a big problem?
I'm great, although I haven't logged into ror for a long time. now the only problem is chosen, it definitely cannot be defeated by any other class, with BO it was + - everything is fine but I like such a strong ability in itself, imagine any class with it, say sm or bg for comparison, the ability bg 13 points gives 1000 armor and -15% chance of getting a crit, it's funny to compare with Y wot
same, i always struggled against a good slayer that knows what hes doing or range, but i play ch very squishy... not gonna lie i wish more 13pt abilities were as good as Y wot, see all chosen 13pt abilities how underwhelming they are mostly rendinglameblade.

But i do think that 2h BO is gutted without ywot, playing as BO feel so squishy
Chosen Dahaka RR88
BO Zamedi 80

Zxul
Posts: 1414

Re: PTS Patch Notes 29/04/2024

Post#94 » Thu May 02, 2024 9:16 pm

Avanos wrote: Thu May 02, 2024 5:49 pm
Zxul wrote: Wed May 01, 2024 6:41 pm
reynor007 wrote: Wed May 01, 2024 4:27 pm

I said it would be It’s a pity that it took another half a year
WE diversifying from only having the Witchbrew build is a good thing. Problem is, currently WE doesn't has any other build- only other good finisher was RA, and it got nerfed hard in abilities patch. WH at least has synergy between abilities, even if currently it is underpowered, WE doesn't has even that.
Agree and disagree with you.

Witchbrew change is either a nerf or a buff for how you play (for my defensive build - its actually a buff!) I can argue that yes, RA was a good finisher - and still is - but a shell of what it was before unless you heavily spec into it giving up a lot of utility along the way. When I play glass - I find that I don't really have a use for bloodlust points anymore.
I too would like to see some more synergy between WE abilities.
Problem is, as it was stated is this thread by Zumos2, Witchbrew will be mitigated by toughness after patch.

Witch Elf - Witchbrew - from 450 to (224 + 1.5 x DB) damage

Taking glass cannon 1050 str WE- 210 DB. 224 + 1.5 x 210= 539, looks good in theory. Now lets however take it vs toon specced for soloing, so 800 toughness. (1050-800)/5= 50 DB. 224 + 1.5 x 50= 299 dmg, compared to 450 before. Even less vs tanks with 1 k+ toughness. And that is for a glass cannon WE.

Now lets take a def WE- 450 str, vs 800 toughness toon. (450-800)/5= -70 DB. 224 + 1.5 x -70 = 119 dmg, compared to 450 before, or less than 1/3 of the dmg. GL killing anything with that.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

Farrul
Posts: 308

Re: PTS Patch Notes 29/04/2024

Post#95 » Thu May 02, 2024 9:31 pm

reynor007 wrote: Thu May 02, 2024 7:12 pm
Moonbiter wrote: Thu May 02, 2024 5:32 pm Wow, very toxic. You wot?!
:mrgreen:
BO most defenceless tank. Wanna make BO even more squsihy? Why? There would not be any BO, datz it.

For you to know, Juggernaught gives no immunity for You Wot debuff.

See ya soloing )
juggernaut no longer allows you to remove the 20% slowdown, oh my God, that’s it, now it seems to me that this skill is not usable at all just like vigilance kotbs, which cannot be used with 2h, elemental damage for the glory branch, runfang which lost 400 stats, m2 which lost 15 seconds of duration, 10% crit damage from aura, magic damage from OYG, gkd for sun shield, and what is it received in return? antidetaunt for the class with the lowest damage in the game🤣🤣🤣 x3 dot with elemental damage, which hits the same as x1 dot chosen? maybe it’s time to really evaluate your abilities adequately, and not the way you want
To be fair , a none removable -self snare on a tank is not something trivial, especially in solo tanks are vulnerable to be kited so the least you want is to actually self-snare.

you are correct that You Wot is a really strong buff . The problem is that 2H BO does not have much else going for it except some dps and tankiness, that was their theme, hence why asking for it to remain but in a nerfed version( which makes sense for the BO gameplay) is logical.

With the new replacement Chop fasta and You Wot removed, 2H BO is going to become the worst 2H tank imho, no doubt. They should still be able to do decent damage but will become squishy with the worst utility in the game for a 2h tank. Not a good deal.

The removal of You Wot perhaps highlights more than ever that this ability alone acted like a band-aid solution fix for the 2H spec.

As for 2H kotbs it is a very different tank.

2h kotbs has the best offensive group utility out of all the the tank classes, they buff their allies performance through the roof. The price they pay is less personal dps. ( did some testing on the PTR recently and could do damage on a kotbs 2h with 900 str/ 700 ws / with runefang and 32% crit chance, its not as bad as i thought)
Last edited by Farrul on Thu May 02, 2024 9:34 pm, edited 1 time in total.

reynor007
Posts: 534

Re: PTS Patch Notes 29/04/2024

Post#96 » Thu May 02, 2024 9:32 pm

Zxul wrote: Thu May 02, 2024 9:16 pm
Avanos wrote: Thu May 02, 2024 5:49 pm
Zxul wrote: Wed May 01, 2024 6:41 pm

WE diversifying from only having the Witchbrew build is a good thing. Problem is, currently WE doesn't has any other build- only other good finisher was RA, and it got nerfed hard in abilities patch. WH at least has synergy between abilities, even if currently it is underpowered, WE doesn't has even that.
Agree and disagree with you.

Witchbrew change is either a nerf or a buff for how you play (for my defensive build - its actually a buff!) I can argue that yes, RA was a good finisher - and still is - but a shell of what it was before unless you heavily spec into it giving up a lot of utility along the way. When I play glass - I find that I don't really have a use for bloodlust points anymore.
I too would like to see some more synergy between WE abilities.
Problem is, as it was stated is this thread by Zumos2, Witchbrew will be mitigated by toughness after patch.

Witch Elf - Witchbrew - from 450 to (224 + 1.5 x DB) damage

Taking glass cannon 1050 str WE- 210 DB. 224 + 1.5 x 210= 539, looks good in theory. Now lets however take it vs toon specced for soloing, so 800 toughness. (1050-800)/5= 50 DB. 224 + 1.5 x 50= 299 dmg, compared to 450 before. Even less vs tanks with 1 k+ toughness. And that is for a glass cannon WE.

Now lets take a def WE- 450 str, vs 800 toughness toon. (450-800)/5= -70 DB. 224 + 1.5 x -70 = 119 dmg, compared to 450 before, or less than 1/3 of the dmg. GL killing anything with that.
you forgot to add 30% damage from tactics in your calculations, then it will no longer look like what you are trying to show, as for tanks, this ability should not cause them such damage as now, 300 is quite adequate for 6 hits, which in total is 1800 additional damage to the tank and why do you care so much about def WE, you always played dps, dd we became stronger, as you wanted everything was done exactly as I described in my posts, it’s nice to see that people who deal with balance understand what they are doing
WH - mdpv 80+
WE - Witchrage 80+

Zxul
Posts: 1414

Re: PTS Patch Notes 29/04/2024

Post#97 » Thu May 02, 2024 9:54 pm

reynor007 wrote: Thu May 02, 2024 9:32 pm
Zxul wrote: Thu May 02, 2024 9:16 pm
Avanos wrote: Thu May 02, 2024 5:49 pm

Agree and disagree with you.

Witchbrew change is either a nerf or a buff for how you play (for my defensive build - its actually a buff!) I can argue that yes, RA was a good finisher - and still is - but a shell of what it was before unless you heavily spec into it giving up a lot of utility along the way. When I play glass - I find that I don't really have a use for bloodlust points anymore.
I too would like to see some more synergy between WE abilities.
Problem is, as it was stated is this thread by Zumos2, Witchbrew will be mitigated by toughness after patch.

Witch Elf - Witchbrew - from 450 to (224 + 1.5 x DB) damage

Taking glass cannon 1050 str WE- 210 DB. 224 + 1.5 x 210= 539, looks good in theory. Now lets however take it vs toon specced for soloing, so 800 toughness. (1050-800)/5= 50 DB. 224 + 1.5 x 50= 299 dmg, compared to 450 before. Even less vs tanks with 1 k+ toughness. And that is for a glass cannon WE.

Now lets take a def WE- 450 str, vs 800 toughness toon. (450-800)/5= -70 DB. 224 + 1.5 x -70 = 119 dmg, compared to 450 before, or less than 1/3 of the dmg. GL killing anything with that.
you forgot to add 30% damage from tactics in your calculations, then it will no longer look like what you are trying to show, as for tanks, this ability should not cause them such damage as now, 300 is quite adequate for 6 hits, which in total is 1800 additional damage to the tank and why do you care so much about def WE, you always played dps, dd we became stronger, as you wanted everything was done exactly as I described in my posts, it’s nice to see that people who deal with balance understand what they are doing
Here is the problem- currently procs ain't affected by +% dmg, and nowhere in the patch notes it says Witchbrew will start being affected by +% dmg after the patch. The patch notes actually specifically say that the change is to compensate for +% dmg no longer affecting the abilities in the list.

As for my WE I always played RA build, in semi def build. Problem is, between the RA nerf and now the Witchbrew nerf, WE no longer have a good finisher at all, and the class doesn't does enough nonfinisher dmg to actually function without finisher.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

Farrul
Posts: 308

Re: PTS Patch Notes 29/04/2024

Post#98 » Thu May 02, 2024 9:58 pm

Zxul wrote: Thu May 02, 2024 9:16 pmWitch Elf - Witchbrew - from 450 to (224 + 1.5 x DB) damage

Taking glass cannon 1050 str WE- 210 DB. 224 + 1.5 x 210= 539, looks good in theory. Now lets however take it vs toon specced for soloing, so 800 toughness. (1050-800)/5= 50 DB. 224 + 1.5 x 50= 299 dmg, compared to 450 before. Even less vs tanks with 1 k+ toughness. And that is for a glass cannon WE.

Now lets take a def WE- 450 str, vs 800 toughness toon. (450-800)/5= -70 DB. 224 + 1.5 x -70 = 119 dmg, compared to 450 before, or less than 1/3 of the dmg. GL killing anything with that.
Not sure what Order tanks you are fighting, IB 2H (the most common one) will sit around 650-700 toughness self-buffed with rugged tactic in BIS gear. If any shaman passes by that IB goes down to 400 toughness. 1K toughness Order tanks will be SnB tanks not specced for solo roaming with zero damage potential.

The tanks with high natural toughness in solo is Chosen and BG, ( Chosen 900ish deamon claw, BG softcap - terrifying foe) both of which you do not have to fight as WE unless you duel them in the arena.


If you spec for 450 str as WE it is fair that you do not do any damage, what happens if a WL has 450 str? Or a SW 450 Ballistic?

The fact that WE could do damage with 450 str for so long is just absurd tbh, glad that got fixed but sad peope had to suffer it for so many years.


P.S. Also correct me if i am wrong, but scaling with DB means Witch Brew can now also crit?

Ads
Zxul
Posts: 1414

Re: PTS Patch Notes 29/04/2024

Post#99 » Thu May 02, 2024 10:13 pm

Farrul wrote: Thu May 02, 2024 9:58 pm
Zxul wrote: Thu May 02, 2024 9:16 pmWitch Elf - Witchbrew - from 450 to (224 + 1.5 x DB) damage

Taking glass cannon 1050 str WE- 210 DB. 224 + 1.5 x 210= 539, looks good in theory. Now lets however take it vs toon specced for soloing, so 800 toughness. (1050-800)/5= 50 DB. 224 + 1.5 x 50= 299 dmg, compared to 450 before. Even less vs tanks with 1 k+ toughness. And that is for a glass cannon WE.

Now lets take a def WE- 450 str, vs 800 toughness toon. (450-800)/5= -70 DB. 224 + 1.5 x -70 = 119 dmg, compared to 450 before, or less than 1/3 of the dmg. GL killing anything with that.
Not sure what Order tanks you are fighting, IB 2H (the most common one) will sit around 650-700 toughness self-buffed with rugged tactic in BIS gear. If any shaman passes by that IB goes down to 400 toughness. 1K toughness Order tanks will be SnB tanks not specced for solo roaming with zero damage potential.

The tanks with high natural toughness in solo is Chosen and BG, ( Chosen 900ish deamon claw, BG softcap - terrifying foe) both of which you do not have to fight as WE unless you duel them in the arena.


If you spec for 450 str as WE it is fair that you do not do any damage, what happens if a WL has 450 str? Or a SW 450 Ballistic?

The fact that WE could do damage with 450 str for so long is just absurd tbh, glad that got fixed but sad peope had to suffer it for so many years.


P.S. Also correct me if i am wrong, but scaling with DB means Witch Brew can now also crit?
Not sure just how do you spec your tanks to have 650-700 toughness, considering as experiment I even made a 800+ toughness sorc, and it actually worked for solo roaming.

As for 450 str WL, there are those builds roaming and they work fine.

As for crit, no idea feel free to ask devs, however looking at patch notes not likely- "From now, all damage procs can no longer crit or proc other procs". Also, even if by some miracle it will, for how much do you think Witchbrew will crit on a any toughness build, even for a glass cannon WE?
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

Farrul
Posts: 308

Re: PTS Patch Notes 29/04/2024

Post#100 » Thu May 02, 2024 10:25 pm

Zxul wrote: Thu May 02, 2024 10:13 pm
Farrul wrote: Thu May 02, 2024 9:58 pm
Zxul wrote: Thu May 02, 2024 9:16 pmWitch Elf - Witchbrew - from 450 to (224 + 1.5 x DB) damage

Taking glass cannon 1050 str WE- 210 DB. 224 + 1.5 x 210= 539, looks good in theory. Now lets however take it vs toon specced for soloing, so 800 toughness. (1050-800)/5= 50 DB. 224 + 1.5 x 50= 299 dmg, compared to 450 before. Even less vs tanks with 1 k+ toughness. And that is for a glass cannon WE.

Now lets take a def WE- 450 str, vs 800 toughness toon. (450-800)/5= -70 DB. 224 + 1.5 x -70 = 119 dmg, compared to 450 before, or less than 1/3 of the dmg. GL killing anything with that.
Not sure what Order tanks you are fighting, IB 2H (the most common one) will sit around 650-700 toughness self-buffed with rugged tactic in BIS gear. If any shaman passes by that IB goes down to 400 toughness. 1K toughness Order tanks will be SnB tanks not specced for solo roaming with zero damage potential.

The tanks with high natural toughness in solo is Chosen and BG, ( Chosen 900ish deamon claw, BG softcap - terrifying foe) both of which you do not have to fight as WE unless you duel them in the arena.


If you spec for 450 str as WE it is fair that you do not do any damage, what happens if a WL has 450 str? Or a SW 450 Ballistic?

The fact that WE could do damage with 450 str for so long is just absurd tbh, glad that got fixed but sad peope had to suffer it for so many years.


P.S. Also correct me if i am wrong, but scaling with DB means Witch Brew can now also crit?
Not sure just how do you spec your tanks to have 650-700 toughness, considering as experiment I even made a 800+ toughness sorc, and it actually worked for solo roaming.

As for 450 str WL, there are those builds roaming and they work fine.

As for crit, no idea feel free to ask devs, however looking at patch notes not likely- "From now, all damage procs can no longer crit or proc other procs". Also, even if by some miracle it will, for how much do you think Witchbrew will crit on a any toughness build, even for a glass cannon WE?
1) If the player knows how to play/gear out a character he will not waste too many talismans into toughness unless under special circumstances ( i.e SM that wants to make the most use of absorb tactic).

2) BIS tank gear will net you around 570-600 toughness with rugged tactic. IB 2H for example will gain 90 toughness from self-buff so a BiS one that did not put talismans into toughness (IB Str/WS talismans or dps becomes crap) will end up at close to 700ish toughness.

That is news to me , 450 str WL :D . How do you think it will fair vs 5k armor, 900 toughness - Chosen, 1050 toughness BG?

P.S. If you crit with 50% crit tactic, the damage should hurt a lot more logically regardless of 700 or 800 toughness. Add the fact that WB still is magical dps and ignores the tank armor i think on softcap we with + melee power this could end up hurting for sure.

Who is online

Users browsing this forum: No registered users and 1 guest