On live, all AA haste was in % I believe. So 25% AA haste would either bring a 2.0 speed weapon to 1.5 speed or 1.6 depending on how you calculate it. The 2nd option (working with attacks/second to calculate instead of seconds/attack) is the one used on this server I think, since that gives the correct % increase (the other one would double the attack speed on a 50% bonus instead of increasing the rate by 50%).wargrimnir wrote:Ya'll made me nervous.
Yeah, it's not a +25%, the AA speeds have values on them. I'm pretty sure they translate directly to seconds, so +25 would be .25s faster. Although you keep your weapon DPS of the full speed value (hopefully). Dropping a full 1s off a 2h swing speed would take you from 4.7s to 3.7s. We should probably make sure there's a cap on attack speed come to think of it...
I hope you have a cap, live didn't at the start. Which led to some interesting DPS outputs after LotD when you stacked 50% AA haste tactics and the LotD souls with haste calculated directly on the speed stat of the weapon leading to attack speeds of 0 or very close to it, for a little while at least. Though the need for a cap can be mitigated by working on attack frequency rather than attack speed directly as stacking 100% AA haste will only double the frequency instead.
edit: I'd also love to see a dps set for DoK with some AA haste on it. <3