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[DEV] Upcoming White Lion / Guardian Changes

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Kali14
Banned
Posts: 340

Re: [DEV] Upcoming White Lion / Guardian Changes

Post#61 » Sun Jul 02, 2017 4:27 pm

Ok I give up.

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TenTonHammer
Posts: 3807

Re: [DEV] Upcoming White Lion / Guardian Changes

Post#62 » Sun Jul 02, 2017 5:50 pm

ToXoS wrote:
It is burst that kills in this game. In group play anyway.

Due to the coordinated environment of group play focus fire and burst IS the only way to kill someone


WL only has burst, and dosnt have the AP to maintain sustained damage unlike other dps, espically factoring in stuff like ap drains and all that on destro

additionally WL's burst and damge potentially is greatly weakened the second you take out the pet
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Grolar
Posts: 511

Re: [DEV] Upcoming White Lion / Guardian Changes

Post#63 » Sun Jul 02, 2017 7:45 pm

Spoiler:
As a dev you should know by now. You need to bring more cheese and bread to go with the whine :D . What you call whining is just a form of opinion like all the other "know it all's " and " theory crafters ". They are just the opinions you choose to ignore or not agree with because you think they are pure conjecture. Every opinion here is conjecture when you break it down. If you choose to listen to only the people who YOU believe are bringing you more concrete evidence you do a disservice to the community.
A piece of advice from one game dev to another. As a developer you need to read between the lines and listen to everyone who plays your game. Even the one's you totally disagree with. Because there may be something there you missed and arrogance gets you nowhere.


/s mix with truth. ( not preaching )

Warning given for this post, thread was pretty clear from the start and many times during, this was not a balancing or feedback thread - Torque
THUMP - "MEDIOCRE!!" ...Who's laughing now?

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