Perfec, thanksGenisaurus wrote:As promised, here is some sample output for the service I'm working on. The included files are the complete ability listings for the Ironbreaker, in both JSON and XML format.
The tooltip value works with the following algorithm:I still have a lot of ability data to extract and documentation to write, and my work with T4 sets takes priority.Code: Select all
int tooltipValue = levelOneValue; for (int i = 0; i < goalLevel - 1; i++) tooltipValue += levelPattern[i % levelPattern.length]; tooltipValue += castTimeScale * ( (statScale * statBonus) + (weaponScale * weaponDPS) );
And finally, these are the levels at which a mastery ability gains a level:
1-10 : All levels
11-40: Only every even level
so it so every even level starting at 12?