Recent Topics

Ads

[DEVELOPER PREVIEW] Armor Set Redesigns

Talk about the development of the emulator and related services.
Check out new and upcoming features to be implemented onto the server.
Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
Genisaurus
Former Staff
Posts: 1054

Re: [DEVELOPER PREVIEW] Armor Set Redesigns

Post#31 » Mon Jan 11, 2016 6:29 pm

rmpl wrote:Will those changes to devastator be retroactive?
They would be, yes.

Ads
User avatar
RyanMakara
Posts: 1563

Re: [DEVELOPER PREVIEW] Armor Set Redesigns

Post#32 » Mon Jan 11, 2016 6:30 pm

TenTonHammer wrote:Thats AWESOME! Id love that we have more options for BiS besides 3 peice stalked 2 peice deva

AND YOU CAN BUY IT WITH FREAKIN SC EMBLEMS? **** YES!


BUT

let me ask the real question

does the armor look cool? ;)
Working on that. ^^
Image

User avatar
Bignusty
Posts: 454

Re: [DEVELOPER PREVIEW] Armor Set Redesigns

Post#33 » Mon Jan 11, 2016 6:34 pm

kultu123 wrote:why not medallions instead of Sc emblems...

Some People Actually dislike playing Scenarios, isnt warhammer mostly a Orvr game? why limit the new sets to Scs?
Who are those peeps ??
TenTonHammer wrote:
kultu123 wrote:why not medallions instead of Sc emblems...

Some People Actually dislike playing Scenarios, isnt warhammer mostly a Orvr game? why limit the new sets to Scs?

Because oRvR is jut zerg v zerg por pve door hammer

Scenarios atleast give balance player distributions
All here is right .

Orvr is boring Rve door / Warcamp to warcamp fight / no defense / poor medal rewards instead of scenario x6 emblem and lot of mdeal from kill quest and kill ...

I do my devastator full + weapons scen more faster than a Orvr players on my guild ...

User avatar
Ade
Posts: 86

Re: [DEVELOPER PREVIEW] Armor Set Redesigns

Post#34 » Mon Jan 11, 2016 6:35 pm

Nice change, only thing is that others have said, only from scenarios?

I think the gear exchange merchant you mentioned would be a clear choice to try a long with this, a lot of people don't like to play scenarios and it would be a shame to feel forced into doing them, especially along side weapons. Would be great to see such a change implemented to give players more options to acquire the gear in the funnest way they feel. Otherwise the ORvR population might just take a nose dive while people farm for the sets :(

User avatar
Shadowgurke
Posts: 618

Re: [DEVELOPER PREVIEW] Armor Set Redesigns

Post#35 » Mon Jan 11, 2016 6:41 pm

490 scenario emblems for the full set is basically free.

I really like the idea and i hope we get working procs soon
Image

User avatar
Rebuke
Posts: 388

Re: [DEVELOPER PREVIEW] Armor Set Redesigns

Post#36 » Mon Jan 11, 2016 6:43 pm

Ade wrote:Nice change, only thing is that others have said, only from scenarios?

I think the gear exchange merchant you mentioned would be a clear choice to try a long with this, a lot of people don't like to play scenarios and it would be a shame to feel forced into doing them, especially along side weapons. Would be great to see such a change implemented to give players more options to acquire the gear in the funnest way they feel. Otherwise the ORvR population might just take a nose dive while people farm for the sets :(
+1

User avatar
Genisaurus
Former Staff
Posts: 1054

Re: [DEVELOPER PREVIEW] Armor Set Redesigns

Post#37 » Mon Jan 11, 2016 6:47 pm

Edited the first post to say that I'll go ahead and add an exchange merchant to swap gear back and forth.

User avatar
Kaori1
Posts: 86

Re: [DEVELOPER PREVIEW] Armor Set Redesigns

Post#38 » Mon Jan 11, 2016 6:49 pm

Dps zealot sets pls :P

Ads
User avatar
Rebuke
Posts: 388

Re: [DEVELOPER PREVIEW] Armor Set Redesigns

Post#39 » Mon Jan 11, 2016 6:51 pm

Genisaurus wrote:Edited the first post to say that I'll go ahead and add an exchange merchant to swap gear back and forth.
Will you be able to keep the talismans you slotted in the gear when your swap them? Not like the talismans get back in inventory, but stay in the armor you received after swapping.

User avatar
magter3001
Posts: 1284

Re: [DEVELOPER PREVIEW] Armor Set Redesigns

Post#40 » Mon Jan 11, 2016 6:51 pm

Kinda sucks for dps that put so much time into getting devastator to only have it become a defensive set. Thankfully emblems are easier to get and I think this is a better direction for T4 as well.

EDIT: Nvm, didn't read the post before posting :lol:
Agrot 35/40 Aggychopp 32/40
Grelin of Magnus/Badlands ;)

Who is online

Users browsing this forum: No registered users and 12 guests