Why change the values on buffs and debuffs? It seems it's working already. I like the whole "if it ain't broke don't fix it" mentallity. Is there a fundamental issue here?
Is there a problem with how the old values are? 378 standard max resist buffs/debuff has been there forever. 120 max standard ability buff/debuff for stats has been there forever. With some few exceptions. Seems like a lot of unnecessary work.
[PTS] Patch Notes 07/09/2025
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Re: [PTS] Patch Notes 07/09/2025
Read patch notes.footpatrol2 wrote: Wed Sep 10, 2025 5:28 pm Why change the values on buffs and debuffs? It seems it's working already. I like the whole "if it ain't broke don't fix it" mentallity. Is there a fundamental issue here?
Is there a problem with how the old values are? 378 standard max resist buffs/debuff has been there forever. 120 max standard ability buff/debuff for stats has been there forever. With some few exceptions. Seems like a lot of unnecessary work.
Reduce aoe buffs/debuffs, increase ST buffs/debuffs.
A very logical change.
We are increasing ST potency and reducing mindless aoe.
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Re: [PTS] Patch Notes 07/09/2025
I read the patch notes. Again is this really needed? Is there a fundamental issue here? Do aoe buffs/debuffs NEED to be dampened and ST buffs/debuffs NEED to be raised? Or is it fine where it is. It's been like this from the beginning, so why change it? Just because you can?
I guess what I am getting at is what do you hope to accomplish by changing these values?
I guess what I am getting at is what do you hope to accomplish by changing these values?
Re: [PTS] Patch Notes 07/09/2025
One of the complaints from pretty much day 1 of the game was that loads of single target buffing and debuffing abilities felt pointless to use when there were equally-as-strong AoE buffs and debuffs in the game which were often easier to apply. Now with these changes - 17 years overdue lol - even if there is someone handing out AoE buffs and debuffs it might now be worth also spending a GCD on a single-target buff/debuff to get a stronger effect applied to a specific target.footpatrol2 wrote: Wed Sep 10, 2025 8:39 pm I read the patch notes. Again is this really needed? Is there a fundamental issue here? Do aoe buffs/debuffs NEED to be dampened and ST buffs/debuffs NEED to be raised? Or is it fine where it is. It's been like this from the beginning, so why change it? Just because you can?
I guess what I am getting at is what do you hope to accomplish by changing these values?
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