I suppose it might be interesting to highlight what was discussed previously so far:
1) There is hard evidence to demonstrate that these proc abilities had no internal cool-down on live. But a lot of things were different on live, such as gear/stats etc.Jaycub wrote:Here's a rundown of the procs you get in these groups
Destro
HealDoK: Celerity and Vitality, both running Potent Covenants tactic (35% chance to proc), and the one running Celerity picks up Bloodthrist tactic (increased damage).
Sorc: Frozen Touch, with Frozen Fury tactic (75% proc chance).
Order
WP: Prayer of Righteousness with Divine Justice tactic (increased damage).
BW: Flames of Ruin with Crown of Fire tactic(75% chance), and Fueled from Within tactic (increased damage).
The numbers before mitigation:
Order:
20% chance to deal 275 spirit damage on hit (55 dmg)
75% chance to deal 324 ele damage on hit (243 dmg)
~298 damage per hit total
Destro:
35% chance to deal 270 spirit damage on hit (94 dmg)
35% chance to deal 150 spirit damage on hit (53 dmg)
75% chance to deal 210 corp damage on hit (157.5 dmg)
~304.5 damage per hit total
These numbers approach tooltip damage for spammable abilities that defensive spec tanks would have, obviously because this damage does not scale with things like crit, or % increased damage modifiers it greatly effects your tanks DPS output more so than your DPS, but it is still a major DPS boost all around.
2) Wouldn't consider shattering enchantments really a counter to it since it could be used effectively for only order, and with latest changes not even that anymore - considering that reapplying buffs are instantly.
3) Some evidence of procs proccing other procs such as Skull Thumper adding even more to the damage output - which is already fixed according to Zumos. To be seen if others still do similar effects, such as Shinning Blade & Devour Essence etc.
Niky wrote:
Tell me more about skill xD
-/-Kazekiri wrote:01:59:01 => from texi's skull thumper :
AA critical hit procing cov vitality + cov celerity + frozen touch + skull thumper + war below dmg (loudmouth) procing cov celerity + frozen touch
There's also been some suggestions on how to deal with this issue such as:
1) Look into proc rate - tactics which increase proc rate;
2) Add an internal cool-down on the procs;
3) Reduce damage - tactics that increase damage on procs;
4) Make procs not stack-able;
Cheers,