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by Ysaran
Thu Jun 05, 2025 7:53 am
Forum: General Discussion
Topic: WS cap ?
Replies: 3
Views: 587

Re: WS cap ?

The armour pen cap should 75% at 1050 WS. Not sure if it a hard cap or a soft cap
by Ysaran
Wed Jun 04, 2025 4:49 pm
Forum: General Discussion
Topic: Scenarios just don't make sense anymore
Replies: 51
Views: 7171

Re: Scenarios just don't make sense anymore

My point is if you face real premade you will still be farmed like solo pugs. Because of things I mentined above Yeah, but a lot ppl think they are fighting premades even when they are just fighting /5 groups or, if they are unlucky, when the matchmaker set them against balanced a distribution of ...
by Ysaran
Wed Jun 04, 2025 10:17 am
Forum: General Discussion
Topic: Scenarios just don't make sense anymore
Replies: 51
Views: 7171

Re: Scenarios just don't make sense anymore

Funny how some think if you invite 5 randoms in group it will be better. Premades are more then just invites in group. Maybe you will have more utilized group then joining solo but that still doesnt make premade group. Comms, assisting, guard swaps, tank punts, stagger/silence healers in right ...
by Ysaran
Sat May 31, 2025 8:21 pm
Forum: Suggestions & Feedback
Topic: Guard ability suggestion
Replies: 82
Views: 41191

Re: Guard ability suggestion

i specifically avoiding using the word unavoidable since thats not fun. ignoring all my defense isnt fun. im saying damage from specific abilities that pierces guard. they can still be blocked/parried/reduced etc. just not reduced by guard. and im not a fan of it either. but if we were to look ...
by Ysaran
Sat May 31, 2025 5:05 pm
Forum: Suggestions & Feedback
Topic: Guard ability suggestion
Replies: 82
Views: 41191

Re: Guard ability suggestion

No, it does not seem. This is a bad idea. Why would you need two tanks then? The meta would shift from 2-2-2 to 1-3-2 or 1-2-3. Half the tanks would be jobless. Please stop trying to fix something that is not broken.
by Ysaran
Sat May 31, 2025 4:16 pm
Forum: Suggestions & Feedback
Topic: Guard ability suggestion
Replies: 82
Views: 41191

Re: Guard ability suggestion

Ysaran's idea to make the damage from the guard unavoidable, so that it can't be blocked or parried, is not bad. This is an idea that makes no sense. It's like the former slayer Ramage (100% ignoring parry/block) is available to everyone as far as guard dmg is concerned. Where do you guys get such ...
by Ysaran
Sat May 31, 2025 9:40 am
Forum: Suggestions & Feedback
Topic: Guard ability suggestion
Replies: 82
Views: 41191

Re: Guard ability suggestion

Taking your post at face value. i personally don't think guard is an issue at all. but lets say we were theorycrafting a solution. id rather not make guard MORE clunky. that would feel terrible to play(don't punish the tank for tanking or you will see less tanks). a better solution in my opinion ...
by Ysaran
Fri May 30, 2025 5:54 pm
Forum: Suggestions & Feedback
Topic: Guard ability suggestion
Replies: 82
Views: 41191

Re: Guard ability suggestion

A new forum troll has arrived i'm not new, I've been here since 2015 and I'm tired of the wrong balance in the game and I'm writing as my last breath if there are no positive changes I will one day delete the client of this game forever from my computer! In addition for those who are interested I ...
by Ysaran
Sat May 24, 2025 11:02 am
Forum: General Discussion
Topic: Scenarios just don't make sense anymore
Replies: 51
Views: 7171

Re: Scenarios just don't make sense anymore

I started playing again in January and I managed to complete every sc event so far in solo/duo. I play during EU primetime usually. Yesterday I played 1h and 30 minutes, from 10pm to 11.30pm (roughly) EU time. I played in solo in 8 scenarios. 5 wins and 3 losses. I made more than 100 kills. Tonight ...
by Ysaran
Tue Apr 22, 2025 7:26 pm
Forum: Suggestions & Feedback
Topic: Green Cleanin' Nerf
Replies: 32
Views: 31368

Re: Green Cleanin' Nerf

Without stacking the tactic is useless. If they keep non stacking rule they should keep the heal amount but compress it within 5 sec so to match cleanse cd. That way you could keep it up 100 % of the time without overlapping Still makes no sense, you can decrease cleanse' CD to 3s with class ...