Search found 2593 matches
- Sun Jan 26, 2020 1:26 pm
- Forum: General Discussion
- Topic: Does Squig Get Lock Pick?
- Replies: 50
- Views: 14162
Re: Does Squig Get Lock Pick?
As for pounce on keep walls no its not about punishing bad positioning of people on the wall, thats what RDPS should do. Melee dps have postern bypass and should not have an additional tool to get up a wall. well, technically 2 out of 3 pounce classes (msh and ash) have no postern bypass and pounce...
- Sun Jan 26, 2020 12:42 pm
- Forum: General Discussion
- Topic: Does Squig Get Lock Pick?
- Replies: 50
- Views: 14162
Re: Does Squig Get Lock Pick?
I don't care who you pounce on, or from what axis yo. You should not be able to pounce in keeps while door is up yo. That goes for any class on either side yo. door up or not does not matter, pounces up on walls is never accepted and I fix any such cases that I get reports of. Do You have same opin...
- Sun Jan 26, 2020 8:32 am
- Forum: General Discussion
- Topic: Does Squig Get Lock Pick?
- Replies: 50
- Views: 14162
Re: Does Squig Get Lock Pick?
door up or not does not matter, pounces up on walls is never accepted and I fix any such cases that I get reports of.
- Sun Jan 26, 2020 7:49 am
- Forum: General Discussion
- Topic: Does Squig Get Lock Pick?
- Replies: 50
- Views: 14162
Re: Does Squig Get Lock Pick?
lead dev secrets? oneman please check that again.
Also I have stated this before but if anyone finds any spot where you can pounce up a wall a bug report should be made with details as I will block those off. As stated pouncing up a wall is not intended and should not happen.
Also I have stated this before but if anyone finds any spot where you can pounce up a wall a bug report should be made with details as I will block those off. As stated pouncing up a wall is not intended and should not happen.
- Sat Jan 25, 2020 12:23 pm
- Forum: Changelogs
- Topic: Patch Notes 25/01/2020
- Replies: 53
- Views: 21033
Re: Patch Notes 25/01/2020
There is some real good and juicy stuff now at the Guild Token Vendor. Can we please get a fix though on the guild quests? Atm only Guild SCs and Guild Dungeons is working. Im 91.4% sure you need a full guild warband for the zonelock guildquest. As for the RoR aegis it only works on party members a...
- Sat Jan 25, 2020 12:02 pm
- Forum: Changelogs
- Topic: Patch Notes 25/01/2020
- Replies: 53
- Views: 21033
- Thu Jan 23, 2020 4:30 pm
- Forum: Game support
- Topic: Repop too fast!
- Replies: 57
- Views: 19532
Re: Repop too fast!
so the base respawn where its not set in DB for the specific spawn is 50000 + level * 1000 milliseconds. This is furtehr modified if the creature is a champion, hero or lord. So it that to say that as it related to the example I provided above with the spiders it would be 50,000 plus 37 (spider lev...
- Thu Jan 23, 2020 3:49 pm
- Forum: Game support
- Topic: Repop too fast!
- Replies: 57
- Views: 19532
Re: Repop too fast!
so the base respawn where its not set in DB for the specific spawn is 50000 + level * 1000 milliseconds. This is furtehr modified if the creature is a champion, hero or lord. Could be easily possible to simply add a multiplier to the level or that would be hellish? I meant when I said that is not s...
- Thu Jan 23, 2020 3:36 pm
- Forum: Game support
- Topic: Repop too fast!
- Replies: 57
- Views: 19532
Re: Repop too fast!
so the base respawn where its not set in DB for the specific spawn is 50000 + level * 1000 milliseconds.
This is furtehr modified if the creature is a champion, hero or lord.
This is furtehr modified if the creature is a champion, hero or lord.
- Mon Jan 20, 2020 6:11 pm
- Forum: Development
- Topic: Fortress Lords and their mechanics
- Replies: 84
- Views: 40599
Re: Fortress Lords and their mechanics
bickering between players have no place in this topic. Keep it civil or warnings will go out and the thread will be locked to only be edited on updates to any mechanics