Search found 111 matches
- Sat Jun 05, 2021 9:45 am
- Forum: Game support
- Topic: Blackguard Animation when using sword and shield
- Replies: 3
- Views: 1128
Blackguard Animation when using sword and shield
I'm sure I put this on github ages back. But nothing seems to be getting done. When using a sword and shield my Blackguards face has a weird bug and doesn't look right. The same bug does not occur when wielding a two hander. Can a dev please check this and possibly fix the issue please.
- Wed Jun 02, 2021 6:32 pm
- Forum: Suggestions & Feedback
- Topic: WH/WE = COOLDOWN INCOGNITO
- Replies: 39
- Views: 7937
Re: WH/WE = COOLDOWN INCOGNITO
Thanks for that I do go SnB sometimes but I can't stand the animation on my BG face which is the main driver of me being 2H spec. When I read the combat log I saw that blessed bullets was healing on average 500 hitpoints.
- Tue Jun 01, 2021 7:18 pm
- Forum: Suggestions & Feedback
- Topic: WH/WE = COOLDOWN INCOGNITO
- Replies: 39
- Views: 7937
Re: WH/WE = COOLDOWN INCOGNITO
After a bit of thought, I am aware that I am a very hard critic on the WH class. But when most posts I read are about buffing I hope people can see my reasoning. So on a more serious note the most recent build I came a across is a self heal super parry spec which is more tanky than my tank. Can some...
- Fri May 28, 2021 5:40 pm
- Forum: Suggestions & Feedback
- Topic: WH/WE = COOLDOWN INCOGNITO
- Replies: 39
- Views: 7937
Re: WH/WE = COOLDOWN INCOGNITO
Yeah I agree and also give WH/WE a gatling gun attack so they can instagib entire parties. Come off it and think on. You need to be asking the question how can that kind of balance be defended against? And since the answer is no I suggest leaving things alone.
- Sat May 15, 2021 7:21 am
- Forum: Suggestions & Feedback
- Topic: [Submit your idea] - New scenarios & mechanics
- Replies: 65
- Views: 60374
Re: [Submit your idea] - New scenarios & mechanics
Siege ladders is a mechanic I would like to suggest, this way keeps that are a stalemate could be changed up. Please feel free to read my other posts about the topic of sieges.
- Sat May 15, 2021 7:14 am
- Forum: Dwarfs
- Topic: [IB] max armor build
- Replies: 14
- Views: 5620
Re: [IB] max armor build
Interesting, you would probably be hard to kill which is cool, but the fight would be a grindfest and you would then be at risk of others turning up if you can't finish the job in good time. Just be careful with extreme builds you don't want to come out of it with people ignoring you and saying ther...
- Sat May 15, 2021 7:08 am
- Forum: Suggestions & Feedback
- Topic: Siegetowers
- Replies: 18
- Views: 4570
Re: Siegetowers
Possibly, if tools are put in place at least the option is there. Once people realise they have options to break a stalemate then things can progress. Again the issue is stalement, the only decent siege I was in recently we were defending and we had to rush to the postern, then to the oil room then ...
- Tue Mar 23, 2021 7:25 am
- Forum: General Discussion
- Topic: Lack of roles in Order and Destro
- Replies: 21
- Views: 3790
Re: Lack of roles in Order and Destro
I've a suggestion, revert WH?WE stealth back to what it was, then we can address other things like pounce, rSH and whatever else. I think everyone is right on this thread, to many times I see tanks guarding then not being in guard range, dps hitting obviously full defensive tanks and healers not cle...
- Thu Mar 18, 2021 1:33 pm
- Forum: General Discussion
- Topic: It is time
- Replies: 109
- Views: 17002
Re: It is time
Actually, good point, what are you doing to actually defend against a SH either melee or ranged?
- Thu Mar 18, 2021 7:49 am
- Forum: General Discussion
- Topic: It is time
- Replies: 109
- Views: 17002
Re: It is time
This is like the whole festerbomb thread from live about the SW, back in the day it required a skill to use effectively then they just made it easier which I always felt was wrong, maybe a bit of manoeuvring of the position of the moral would have hopefully the effect of where it can still be done b...