Search found 23 matches
- Wed Jun 24, 2020 4:51 am
- Forum: General Discussion
- Topic: Campaign momentum and stalemates
- Replies: 13
- Views: 4888
Re: Campaign momentum and stalemates
4 hours of roaming got you a gold and blue bag, now imagine if you didn’t get a bag for 4 hours of roaming. Rewards should come instantly from player kills of appropriate renown with a bonus at the end of the zonelock; kinda like how it works for vanq and everything beneath it. Notice how no one co...
- Wed Jun 24, 2020 4:34 am
- Forum: Suggestions & Feedback
- Topic: City Recovery
- Replies: 11
- Views: 3678
Re: City Recovery
This wont fix the problem. Forts are pushed even with cities on 2+ hr lockdown and giving a longer lockout on city wont fix campain being pushed one side or another. Right now id rather have 4-5 forts than 2 cities, especially since having a city siege doesnt mean you will actually enter it, while p...
- Tue Jun 23, 2020 4:45 am
- Forum: General Discussion
- Topic: Slayer vs Choppa
- Replies: 59
- Views: 20863
Re: Slayer vs Choppa
GtDC is annoyingly unpredictable. Random pulls on targets up to 40 feet away. Only time it actually does what you want is when you're chasing single scrubs with warband. It can pull a target you want into meat grinder. it can also randomly pull a target you didnt want, and whats worse, it gives immu...
- Thu Jun 18, 2020 7:13 pm
- Forum: Suggestions & Feedback
- Topic: The Сampaign is not rewarding.
- Replies: 75
- Views: 21934
Re: The Сampaign is not rewarding.
Friends from US time zone. You dont seem to realize our problem. Its not that we want freebie royals and the content is too hard for us to manage. Problem is what you have in your primetime we consider easymode. not because players are worse, but because numbers allow pushing the zones. When a fort ...
- Thu Jun 18, 2020 8:42 am
- Forum: Suggestions & Feedback
- Topic: The Сampaign is not rewarding.
- Replies: 75
- Views: 21934
Re: The Сampaign is not rewarding.
OP, you’re suggestions lead to people getting rewards for something they didn’t do, which is win cities. You made a TYPO in the word ATTENDING. Winning or Loosing a City is irrelevant. What you need is to participate in city to get base rewards, and most likely a RNG factor that alocates bags. City...
- Thu Jun 18, 2020 6:54 am
- Forum: General Discussion
- Topic: City time must be fixed
- Replies: 112
- Views: 35476
Re: City time must be fixed
There are few things that i see High pops in EU time are the cause of stalemate / slower zone cap. Xrealming recently tends to even the odds Defending the zone is a reason we dont get a city. Its actually a penalty for doing what you're supposed to do. From my observation, above certain defenders po...
- Wed Jun 17, 2020 5:03 am
- Forum: Greenskins
- Topic: [Choppa] Beating on a non-meta horse, 2H builds gone wrong?
- Replies: 27
- Views: 15019
Re: [Choppa] Beating on a non-meta horse, 2H builds gone wrong?
My point exactly. Poping finishers, that actually do something ( debuff CD, debuff outgoing heal,reduce crit etc ) while dealing a tremendous +75% damage is fun. On paper we have 2 choppas. Both have savage CSDC + FC. One picks wrecka for extra AoE potential. Other picks hitta , trading this AoE for...
- Wed Jun 17, 2020 4:20 am
- Forum: General Discussion
- Topic: Shadow Warrior was fine.
- Replies: 25
- Views: 9186
Re: Shadow Warrior was fine.
i like class changes that add more diversity to the game. Looking forward for more changes that make underdogs viable. I do not like when enemy SW hurts bad as rdps , then outperforms pure mdps in close combat. Hope that it is adressed, and expected SH changes wont make same mistake. SW and SH shoul...
- Sun Jun 14, 2020 6:01 am
- Forum: Greenskins
- Topic: [Choppa] Beating on a non-meta horse, 2H builds gone wrong?
- Replies: 27
- Views: 15019
Re: [Choppa] Beating on a non-meta horse, 2H builds gone wrong?
As much as i love 2h from times when i played on live, playing it feels clunky and subpar to my current build. Dual wield gives parry that equals some melee mitigation, 2h helps a tiny bit vs tanks -_- Wot Rules only makes finishers work good in short time window, then you sit in red. Your finishers...
- Sat May 30, 2020 6:50 am
- Forum: Greenskins
- Topic: [Choppa] Level/Itemization inquiry + Role clarification
- Replies: 15
- Views: 8859
Re: [Choppa] Level/Itemization inquiry + Role clarification
Build during lvling up doesnt matter.
For SCs one build feels better than other.
Same goes for oRvR.
feels like there is no cookie cutter , up until full sov when you can nearly max 2 trees.
For SCs one build feels better than other.
Same goes for oRvR.
feels like there is no cookie cutter , up until full sov when you can nearly max 2 trees.