Search found 549 matches
- Sat Dec 16, 2017 2:44 pm
- Forum: General Discussion
- Topic: Scenarios not popping?
- Replies: 22
- Views: 6080
Re: Scenarios not popping?
You mean incentives to go to the trouble of forming a group to wait 15-20+minutes for a pop, as opposed to simply duo dominating the pug scenario every 5 minutes - for the same rewards (!)? I dunno, there must be something we can think of :D May I humbly suggest "duo dominating the pug scenari...
- Sat Dec 16, 2017 2:09 pm
- Forum: General Discussion
- Topic: Scenarios not popping?
- Replies: 22
- Views: 6080
Re: Scenarios not popping?
What other incentives are needed besides challenge and fun of fighting group vs group?peterthepan3 wrote:With 0 incentives to sc, to fight other groups, very few active premades around anymore...
- Sat Dec 09, 2017 3:29 pm
- Forum: General Discussion
- Topic: Gunbad PQ Stages
- Replies: 41
- Views: 12430
Re: Gunbad PQ Stages
Clarification after Discord chat: 1 hour - 1 hour 15 mins to get to the boss instance, I feel so pro now!peterthepan3 wrote:Not everyone is as amazing as you, Alena!
- Sat Dec 09, 2017 2:21 pm
- Forum: General Discussion
- Topic: Gunbad PQ Stages
- Replies: 41
- Views: 12430
Re: Gunbad PQ Stages
I can tell you that all bosses are doable by rr45 merc/anni/BL chars. But also will add that average wipe numbers ~3 on every boss before we find out his mechanics. On instances bosses I remember 12-15 wipe sometimes. Spec for pve, group up on comms and everything will be ok :) Is it official posit...
- Sat Dec 09, 2017 1:48 pm
- Forum: General Discussion
- Topic: Gunbad PQ Stages
- Replies: 41
- Views: 12430
Re: Gunbad PQ Stages
Can we get a video of 40/40 Anni/Merc/Beastlord group completing the dungeon wings?peterthepan3 wrote:A good experienced group will be able to get each wing down to an hour and 30minutes max (including instance bosses), imo. Some comps will excel over others (engi/magus are gods for this)
Just curious.
- Wed Nov 29, 2017 9:29 am
- Forum: General Discussion
- Topic: What player type is needed most - Order
- Replies: 74
- Views: 18797
Re: What player type is needed most - Order
Strength of gobbos is not their looks, but their superior Masterrace tactics. Once they are gone/balanced, we will see how popular they will be.SilverWF wrote:No way.
Only gobbos looks awesome, everyone else - just meh!
Personal opinion.
- Tue Nov 28, 2017 1:47 am
- Forum: General Discussion
- Topic: What player type is needed most - Order
- Replies: 74
- Views: 18797
Re: What player type is needed most - Order
Order desperately needs tanks. You can play even DPS tank, as long as you punt people away, use guard and help MDPS/RDPS to kill their targets. People will be grateful to you.
- Mon Nov 27, 2017 4:52 pm
- Forum: Suggestions & Feedback
- Topic: Naming Turrets
- Replies: 9
- Views: 2945
Re: Naming Turrets
That is done in voice.shaggyboomboom wrote:maybe naming groupmates would be fun too!
- Mon Nov 27, 2017 4:00 pm
- Forum: Suggestions & Feedback
- Topic: Naming Turrets
- Replies: 9
- Views: 2945
Re: Naming Turrets
And for Engineer mines.
- Fri Nov 24, 2017 6:12 pm
- Forum: General Discussion
- Topic: Let's talk: what would make YOU want to group?
- Replies: 80
- Views: 21664
Re: Let's talk: what would make YOU want to group?
Personal opinion only. Persuasion is futile. Cons of grouping for me: 1) Time to organize: you must prepare exact schedule for RL time when you group can play. You cannot be sure that all people will appear to join the group. We all became older and more responsible, many of former WAR players are n...