Search found 68 matches
- Sun Jul 20, 2014 8:51 am
- Forum: Suggestions & Feedback
- Topic: Emergency HOTFIX req. -few to do, lots to achive!
- Replies: 61
- Views: 18043
Re: Emergency HOTFIX req. -few to do, lots to achive!
totally ignoring the facts morfee and i presented. Noone is going to argue shaman isnt the strongest class atm, but that is because they are mostly working. I don't care too much about when it happens, but since the channeled ability is ticking more often than it's supposed to it will have to be fi...
- Fri Jul 18, 2014 10:33 am
- Forum: Trade
- Topic: Trade for all and beware of thiefs
- Replies: 10
- Views: 5990
Re: Trade for all and beware of thiefs
Always send stuff first to Hans because he's a cool guy.
Also I'm looking for any cloaks, knight and WL helm, WL and WH chest, I have an assortment of stuff to trade, but nothing huge right now so I'm willing to go 2 for 1.
Also I'm looking for any cloaks, knight and WL helm, WL and WH chest, I have an assortment of stuff to trade, but nothing huge right now so I'm willing to go 2 for 1.
- Thu Jul 17, 2014 10:47 pm
- Forum: Suggestions & Feedback
- Topic: Emergency HOTFIX req. -few to do, lots to achive!
- Replies: 61
- Views: 18043
Re: Emergency HOTFIX req. -few to do, lots to achive!
Something isn't working as intended and as such it is too strong, that is both a bug and a problem whether it's important or not. Not sure why you're arguing semantics there.Morf wrote:Wouldn't call it a bug and i dont see it being a problem
- Thu Jul 17, 2014 2:59 pm
- Forum: Suggestions & Feedback
- Topic: Emergency HOTFIX req. -few to do, lots to achive!
- Replies: 61
- Views: 18043
Re: Emergency HOTFIX req. -few to do, lots to achive!
Well, I guess that's the bug which is causing the problem.
- Thu Jul 17, 2014 2:09 pm
- Forum: Suggestions & Feedback
- Topic: Emergency HOTFIX req. -few to do, lots to achive!
- Replies: 61
- Views: 18043
Re: Emergency HOTFIX req. -few to do, lots to achive!
Most damage over time abilities are ticking every 1 second at the moment, have you checked that it actually does 4 hits and not 6?Morf wrote:6 sec cast hitting every 1.5 secs and at level 10 it does 192 damage, 192X4= 768.
- Tue Jul 15, 2014 3:23 am
- Forum: Events
- Topic: First Open RvR Event Feedback
- Replies: 13
- Views: 5945
Re: First Open RvR Event Feedback
I had that but I noticed it persisted when nothing was happening on screen so I figured something was wrong. I closed and reopened the game and it was fine again.
- Mon Jul 14, 2014 9:28 pm
- Forum: Events
- Topic: First Open RvR Event Feedback
- Replies: 13
- Views: 5945
Re: First Open RvR Event Feedback
Wut, feedback on a gathering of players?
- Sat Jul 12, 2014 8:29 pm
- Forum: General Discussion
- Topic: 2 new forums
- Replies: 3
- Views: 1605
Re: 2 new forums
I am happy about this.
- Fri Jul 11, 2014 7:55 am
- Forum: General Discussion
- Topic: Lets have thrilling scenarios...
- Replies: 45
- Views: 15853
Re: Lets have thrilling scenarios...
I'm pretty sure the problem is that resists don't work, not the base damage.Doomsday wrote:And only need to do is fix broken AMs abilities and reduse base damage of "bunch o'Waaagh" (shammy) and "searing touch" (AM) by 40-50%.
- Thu Jul 10, 2014 4:27 pm
- Forum: Off Topic
- Topic: Topic Was Locked And I Can't Answer That
- Replies: 11
- Views: 5768
Re: Topic Was Locked And I Can't Answer That
The topic was locked for a reason.