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by Telen
Thu May 21, 2020 4:35 pm
Forum: Suggestions & Feedback
Topic: Tier 1 Balance Suggestions
Replies: 21
Views: 5754

Re: Tier 1 Balance Suggestions

Id suggest shortening dots in general. They never get clenased in t1 but 24s is way too long with the amount of gcleanse spam in t4. Dot classes cant function compared to other games.
by Telen
Thu May 21, 2020 2:17 pm
Forum: Suggestions & Feedback
Topic: Corrections to PvP in a PvP game
Replies: 129
Views: 33219

Re: Corrections to PvP in a PvP game

I do agree that the problem isnt the devs creation. We all had a great time with the pick up and play orvr aspects of the main game. Now were starting to see why end game was such a failure at launch. Mythics legacy of locked off progression behind triggered content. I mean how couldnt Mythic see th...
by Telen
Wed May 20, 2020 10:08 pm
Forum: Suggestions & Feedback
Topic: Corrections to PvP in a PvP game
Replies: 129
Views: 33219

Re: Corrections to PvP in a PvP game

Another better system would be making City Siege constant Weekend Event available, lets say from Friday-Sunday, again with some personal/character/account limit number to get in. In this form each zone lock (including forts as x2/x3 worth of normal zone) would add some personal contribution to char...
by Telen
Wed May 20, 2020 8:41 pm
Forum: Suggestions & Feedback
Topic: Corrections to PvP in a PvP game
Replies: 129
Views: 33219

Re: Corrections to PvP in a PvP game

But you couldn't whine in this case ;). People Ive know in game for years are getting stressed. Its exactly the same as I remember from live when you hit city. The problem is theres a disconnect in the games design and its one of the main reasons why the game failed at end game. You have a persiste...
by Telen
Wed May 20, 2020 6:44 pm
Forum: Suggestions & Feedback
Topic: Corrections to PvP in a PvP game
Replies: 129
Views: 33219

Re: Corrections to PvP in a PvP game

According -afaik- there is around 3% stats progression between a set and the next one, according being vanquisher is doable by anyone without any condition of triggering (and it is a pretty good set), i think it is almost the case. Unless this 6% gap between vanq and sov transform an average player...
by Telen
Wed May 20, 2020 6:28 pm
Forum: Changelogs
Topic: Patch Notes 20/05/2020
Replies: 39
Views: 26792

Re: Patch Notes 20/05/2020

Willpower acting like weapon skill was planned prelunch but mythic didnt liked it and changed it on lunch. That is why all magic users had quite many willpower on their gear. Other idea for magic dds (and healers) were to put weapon dps somehow to effect all skills. Cos mdps classes got realadvanta...
by Telen
Wed May 20, 2020 6:22 pm
Forum: General Discussion
Topic: Serious Topic: Post City DPS + HPS
Replies: 36
Views: 10559

Re: Serious Topic: Post City DPS + HPS

aoe damage should not kill but put significant pressure Aoe is too powerful now flurry and equivalent KT tactics 20% less damage but affects 24 players. To touch from 6 to 24 it would be more than 35% to 40% less damage What would be really interesting would be a recasting of the damage in aoe to p...
by Telen
Wed May 20, 2020 5:45 pm
Forum: Changelogs
Topic: Patch Notes 20/05/2020
Replies: 39
Views: 26792

Re: Patch Notes 20/05/2020

I would like to see different armor hardcaps for light, medium and heavy armor. So ppl stop doing this armor stacking race and phys dps (esp range ones) become relevant For example For light armor users hard cap at 35 reduction For meduim users to 50 For heavy users to 75 I remember Mythic devs tal...
by Telen
Wed May 20, 2020 5:35 pm
Forum: Suggestions & Feedback
Topic: Corrections to PvP in a PvP game
Replies: 129
Views: 33219

Re: Corrections to PvP in a PvP game

VERY PERSONNAL 2 CTS (and no troll or taunt): i think, if all you see in this game is "progression", meaning, "because i have nothing to win on ORvR (for exemple) i see no reason to involve, and i wait for city to make my character "progressing"; there is a problem. Ask you...
by Telen
Wed May 20, 2020 5:26 pm
Forum: Suggestions & Feedback
Topic: Corrections to PvP in a PvP game
Replies: 129
Views: 33219

Re: Corrections to PvP in a PvP game

The problem in general is introducing an end game into an rvr game. Mythic **** up. GW2 understood you dont put a defined end game that will be inaccessable to a large chunk of the players that took part in achieveing it. City was what killed WAR because they couldnt think past the wow idea that mmo...