Search found 2320 matches
- Fri Nov 08, 2019 10:11 pm
- Forum: Game support
- Topic: broken area, thanks ...
- Replies: 2
- Views: 1393
Re: broken area, thanks ...
You are welcome!
- Sun Oct 20, 2019 6:19 am
- Forum: Suggestions & Feedback
- Topic: [Dev question] CH22 player limit
- Replies: 4
- Views: 2104
Re: [Dev question] CH22 player limit
Is it possible to implement some sort of threshold? There are often 1-2 random players hanging around in the PQ area that don't contribute to the PQ and they often get mad if you ask the to leave. What kind of threshold? Current system just buffs each NPC a little for each additional player above 2...
- Sat Oct 19, 2019 8:58 pm
- Forum: Suggestions & Feedback
- Topic: [Dev question] CH22 player limit
- Replies: 4
- Views: 2104
- Sat Oct 19, 2019 7:17 pm
- Forum: Changelogs
- Topic: Patch Notes 19/10/2019
- Replies: 98
- Views: 28006
- Sat Oct 12, 2019 6:44 pm
- Forum: Changelogs
- Topic: Patch Notes 12/10/2019
- Replies: 28
- Views: 11380
- Thu Oct 10, 2019 10:44 am
- Forum: General Discussion
- Topic: [SCENARIO REWORK] : Logrin's forge
- Replies: 14
- Views: 4260
Re: [SCENARIO REWORK] : Logrin's forge
Sound "explosive" 🤯 At least you will be forced to move and not sit on one BO. Looking forward to test this^^ What radius will the explosions have? Same as in KE(almost half map) or smaller ? Do they instakill or deal a high amount of DMG (e.g.5k)? Instakill. You can see the radius on the...
- Sat Sep 28, 2019 9:25 pm
- Forum: Changelogs
- Topic: Patch Notes 28/09/2019
- Replies: 38
- Views: 14362
Re: Patch Notes 28/09/2019
hi i have question about dwarf first tactic Stoutness of Stone, why u add it in t1? when noone from destro can stun u or knock down? ib is first class who learn knock ndown from 4-5 levl. also why dont lower aoe heal to lvl16? i think knock down stun is from 25+ classes orcs get + wounds tactic at ...
- Sat Sep 28, 2019 4:12 pm
- Forum: Changelogs
- Topic: Patch Notes 28/09/2019
- Replies: 38
- Views: 14362
Re: Patch Notes 28/09/2019
- All bags will now contain lower color bags rewards, so, for example in gold bag you will have a random collection of stuff from gold, purple, blue, green and white bags (using RvR example: piece of armor set, purple subjugator weapon, blue genesis piece and the green and white accessories). Will ...
- Sat Sep 21, 2019 8:10 am
- Forum: General Discussion
- Topic: How is oRVR XP/RR calculated and how can you make the best of it?
- Replies: 7
- Views: 2832
Re: How is oRVR XP/RR calculated and how can you make the best of it?
I tried tapping some bad dudes on my solo T2 BW in T4 today and got 20s and 30s in XP when somebody else killed them. Is that what you mean? Because that's just a sad XP ratio/hour. So what exactly did this "tapping" really did to help kill that enemies? Tickled them a little to allow you...
- Fri Sep 20, 2019 10:12 am
- Forum: General Discussion
- Topic: How does the loot roll bonus system work?
- Replies: 9
- Views: 2893