Search found 2428 matches
- Fri Mar 22, 2024 7:16 pm
- Forum: Suggestions & Feedback
- Topic: Buff Slayer's support DPS spells
- Replies: 29
- Views: 2684
Re: Buff Slayer's support DPS spells
RvR Kills 0h to 23h over the last 45 days Total Kills: Order: 358183 Destruction: 335017 Average Kill Percent (mean): Order: 50.4% Destruction: 49.6% Typical Kill Percent (median): Order: 51% Destruction: 49% Slayer was #1 dps 2008-2024, wl currently is stronger and better. Choppa well debatable Jus...
- Fri Mar 22, 2024 6:52 pm
- Forum: Suggestions & Feedback
- Topic: Buff Slayer's support DPS spells
- Replies: 29
- Views: 2684
Re: Buff Slayer's support DPS spells
Very lame comparison those are real numbers change to your preferred play time and see what happens
I suspect you will end up realising order typically has a kill advantage even with a lower pop
Personally iI play mostly order and reason is bc iI think it is more chill
I suspect you will end up realising order typically has a kill advantage even with a lower pop
Personally iI play mostly order and reason is bc iI think it is more chill
- Fri Mar 22, 2024 6:43 pm
- Forum: Suggestions & Feedback
- Topic: Buff Slayer's support DPS spells
- Replies: 29
- Views: 2684
Re: Buff Slayer's support DPS spells
RvR Kills 0h to 23h over the last 7 days
Total Kills: Order: 51772 Destruction: 48478
Average Kill Percent (mean): Order: 51.2% Destruction: 48.8%
RoR T2+ Population Balance (homepage) 0h to 23h over the last 7 days. Order 49.3% Destruction 50.7%
Total Kills: Order: 51772 Destruction: 48478
Average Kill Percent (mean): Order: 51.2% Destruction: 48.8%
RoR T2+ Population Balance (homepage) 0h to 23h over the last 7 days. Order 49.3% Destruction 50.7%
- Fri Mar 22, 2024 6:40 pm
- Forum: Suggestions & Feedback
- Topic: Buff Slayer's support DPS spells
- Replies: 29
- Views: 2684
Re: Buff Slayer's support DPS spells
The class in ranked tournament that had the highest average damage obviously needs a damage buff.
I vote yes
Ps. I mostly play order these days
I vote yes
Ps. I mostly play order these days
- Wed Mar 20, 2024 12:10 pm
- Forum: Suggestions & Feedback
- Topic: Scenario Matchmaking Rework Megathread
- Replies: 118
- Views: 9667
Re: Scenario Matchmaking Rework Megathread
The goal of most scens IS killing shitloads of ppl. Very few maps play out differently It is more effective to trigger a surrender then doing “flags, carry stuff, control objectives” Barriers make this even more effective bc there is no recovery. The worst map is garden/arena where respawns are on m...
- Wed Mar 20, 2024 6:50 am
- Forum: Suggestions & Feedback
- Topic: Scenario Matchmaking Rework Megathread
- Replies: 118
- Views: 9667
Re: Scenario Matchmaking Rework Megathread
Maybe look into why high rr/geared players switch realm or drop queue when they sense one side being weaker or queue discordant only
Quite telling tbh
Quite telling tbh
- Wed Mar 20, 2024 6:32 am
- Forum: Suggestions & Feedback
- Topic: Scenario Matchmaking Rework Megathread
- Replies: 118
- Views: 9667
Re: Scenario Matchmaking Rework Megathread
Surrender is a perfect example On a personal level I can end scs that are uneven early rewarding the loosing side and winning side faster rewards then playing actual scs. (Remember you always have the option to leave by booking out so there is already an “I won’t have this” option for individuals) O...
- Tue Mar 19, 2024 6:51 pm
- Forum: Suggestions & Feedback
- Topic: Scenario Matchmaking Rework Megathread
- Replies: 118
- Views: 9667
Re: Scenario Matchmaking Rework Megathread
Here are some reasonable questions to ponder when deciding what a good system is 1. Why are 6man groups allowed to queue SCs with randoms wo being queued in the group ranked queue at the same time? What are the positives / negatives of such a change? 2. What is the purpose of barriers? What other si...
- Tue Mar 19, 2024 6:11 pm
- Forum: Suggestions & Feedback
- Topic: Scenario Matchmaking Rework Megathread
- Replies: 118
- Views: 9667
Re: Scenario Matchmaking Rework Megathread
Nope you die one time then afk and lately I see more hide or book out (that makes it even more one sided) so I don't think barriers is working tbh. I Agree tho that players that recognize an impossible match/lineup/group would dodge wo barriers and likely more often. Lately I'm personally just booki...
- Mon Mar 18, 2024 6:24 am
- Forum: Suggestions & Feedback
- Topic: For the love of god give WH a snare
- Replies: 60
- Views: 5747
Re: For the love of god give WH a snare
RvR Kills 0h to 23h over the last 5 days Total Kills: Order: 40550 Destruction: 34954 RoR T2+ Population Balance (homepage) 0h to 23h over the last 5 days Order 49.2% Destruction 50.8% Btw I mostly play order back lines these days My personal experience is that dok snare is fluff and shamans are wea...