Search found 394 matches
- Tue Apr 05, 2022 7:17 pm
- Forum: General Discussion
- Topic: No pop on city
- Replies: 18
- Views: 2785
Re: No pop on city
zone locks dont need lower rewards at all. City just needs to have some sort of incentive to actually be worth the stress and headache it is to participate in. Have that a completly different currency for new gear or alternate appeirances( which id be happy w that too). City currency could be exchan...
- Mon Apr 04, 2022 10:26 pm
- Forum: General Discussion
- Topic: No pop on city
- Replies: 18
- Views: 2785
Re: No pop on city
Like many have said, city is useless now imo, and not worth the stress. Dont get me wrong i enjoy city at times but its not worth the stress with new currency and lack of gear in gold bags to make the grind less. Unless devs come up with something that makes city worth while, i dont see city getting...
- Mon Apr 04, 2022 10:10 pm
- Forum: Suggestions & Feedback
- Topic: Pull Ins
- Replies: 14
- Views: 1863
Re: Pull Ins
You know, sense we are thinking outside the box of ridiculesness. Why not every tank has a chance of impailing the enemy with his/ her armor if in SnB spec and it can trigger in melee or ranged. Say, 25% chance to cause 1000 undefendable damage with a 75% heal debuff lasts 10 secs and a slow that re...
- Sat Mar 26, 2022 4:17 am
- Forum: General Discussion
- Topic: farming renow in scenario at low level
- Replies: 10
- Views: 2458
Re: farming renow in scenario at low level
Double renown as your level means that if lvl 20 max is rr 40. Max a lvl 26 can be for renown is 52 Either way, if not using exp reduction scroll and still playing the game as if a lvl 40... By the time you get to 40 your rr is commonly in 50-60 bracket. Unless pve stuff like epic quests and such wh...
- Sun Mar 20, 2022 12:56 am
- Forum: Suggestions & Feedback
- Topic: RVR Weekly Event - adjust contribution for tasks?
- Replies: 15
- Views: 3338
Re: RVR Weekly Event - adjust contribution for tasks?
Imo getting everything minus the 3 fort successes ( takes or defends) should net ya at least 2 blips. 150 kills though if in a guild rvr event is completed relitivly quickly. If devs dont wish to change it so everything done w-o the forts is 2 blips, mabe increase kills for the week to 200 or 250 to...
- Fri Mar 18, 2022 10:44 am
- Forum: General Discussion
- Topic: Population cap for attackers during forts
- Replies: 75
- Views: 11420
Re: Population cap for attackers during forts
Limiting the attackers on a fort like parallel stated was never brought up when zones favored order i have to agree with that. IMO system should not force punish players for playing the dominant side and limiting amount of attackers, if defenders chose not to join. For instance, say 140 attackers an...
- Fri Mar 18, 2022 10:18 am
- Forum: General Discussion
- Topic: Make RvR more like SCs.
- Replies: 33
- Views: 5412
Re: Make RvR more like SCs.
well that idea would also cause problems too. for example the BOs in the lakes used to give rr point tics every few seconds, that was the reward for holding the BOs and staying on them. This caused a lot of frustration with afk farming of rr points. If that is what you are suggesting... it has been ...
- Wed Mar 09, 2022 3:03 pm
- Forum: Changelogs
- Topic: Patch Notes 09/03/2022
- Replies: 202
- Views: 48516
Re: Patch Notes 09/03/2022
Wanna work on sc wps do scs. Wanna work on new set of rvr gear past conc or get subj-fort wps.... Do rvr. Low on pots? Downgrade a few medalions for pots old system New system- what should i get? Omg! These prices are insane! Spend 600 universal currency on 100 of health and ap pots??!! 1000 for sc ...
- Wed Mar 09, 2022 10:48 am
- Forum: Changelogs
- Topic: Patch Notes 09/03/2022
- Replies: 202
- Views: 48516
Re: Patch Notes 09/03/2022
Unifying currency= increased grind for gear Many bags for gen/ keep wps= increased grind Cities schedualed= no need to push hard anymore as cities are now schedualed Ranked sc gear= no longer gated anyone can have it eventually Will still play the game but not too happy with the change so far. Game ...
- Thu Mar 03, 2022 11:07 am
- Forum: Chaos
- Topic: magus range
- Replies: 6
- Views: 3554
Re: magus range
Hmm yeah that does sound like a bug. Have you asked in game about it? I am currently not in game myself and again, just starting to build a magus myself. The more expierenced magus players would know more about that tactic and if its working still. Might be lil hard as its not prime time for either ...