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by Nameless
Sun Sep 13, 2015 8:57 am
Forum: General Discussion
Topic: RvR suggestion
Replies: 28
Views: 6187

Re: RvR suggestion

You cant please everyone. It is quite impossible. Just make so all different playstyles are valuable at the one active zone. Bring more objectives of importance andm ore stuff to do at lakes and more ppl will find fun with the diversity you introduce
by Nameless
Sat Sep 12, 2015 10:26 pm
Forum: General Discussion
Topic: Implementation of AAO Buff
Replies: 64
Views: 14197

Re: Implementation of AAO Buff

AAO should not buff rp and exp but some combat stats so you really can say it helps the outnumbered side. Give AAO as scalling trivial blows and crit hit so lesser numbers balance with extra killing power and durability. But just renown and exp is plain stupid and benefit noone else but farmers.
by Nameless
Sat Sep 12, 2015 4:40 pm
Forum: General Discussion
Topic: New RvR system vs Old RvR system Poll
Replies: 384
Views: 65346

Re: New RvR system vs Old RvR system Poll

I think 30 mins may be a bit too much! 20 maybe? ah how is 30 much, i was thinking about 45-1h at first. 30 mins for locking zone is ok imo. At the start of WAR we spend weeks and huge realm effort for single regular zone lock. 30 mins is ok and more important make much more harder late night, empt...
by Nameless
Sat Sep 12, 2015 4:15 pm
Forum: General Discussion
Topic: Implementation of AAO Buff
Replies: 64
Views: 14197

Re: Implementation of AAO Buff

You want an incentive to stay on your character? Easy. Just give an incremental buff the longer your character is logged in. It starts at -50%, after 20 minutes it is normal, after 40 minutes of playing it becomes 125%, after one hour you have 150%, and after two hours you have a 200% bonus. People...
by Nameless
Sat Sep 12, 2015 4:03 pm
Forum: General Discussion
Topic: Implementation of AAO Buff
Replies: 64
Views: 14197

Re: Implementation of AAO Buff

why do u need aao? to reach the max caps earlier so you reroll and repeat the cyrcle. This game should not be for the grind but for the fight. AAO is usefull only for farming and nothing else. AAO dont give iniciative to go at the lakes with your main char that got max exp and rp. The only real use ...
by Nameless
Sat Sep 12, 2015 3:39 pm
Forum: General Discussion
Topic: New RvR system vs Old RvR system Poll
Replies: 384
Views: 65346

Re: New RvR system vs Old RvR system Poll

ok lets see what we got only one active zone 2 way of locking it - killing keep lord, after sweaping the door - hold all 4 BOs for 30 mins, every capture from enemy realm reset the timer There should be some sort of realm wide timer so ppl know and react BOs dont have lock timers There should be som...
by Nameless
Sat Sep 12, 2015 4:16 am
Forum: General Discussion
Topic: New RvR system vs Old RvR system Poll
Replies: 384
Views: 65346

Re: New RvR system vs Old RvR system Poll

If holding all 4 BOs locks the zone there is no need for lock timer on BOs themself. The timer will only give security for the zerg they will still move all together from objective to objective. Without timers you really need to put someone on BO to defend or at least to have some information for in...
by Nameless
Fri Sep 11, 2015 9:21 pm
Forum: General Discussion
Topic: New RvR system vs Old RvR system Poll
Replies: 384
Views: 65346

Re: New RvR system vs Old RvR system Poll

make 2 way of locking zone. the normal blob and aoe the keep lord and alternative keep all 4 BOs \that dont have lock timer\ for 30 mins. With the keep locking give a bit more rewards than the BOs one. But that way you will spread around attackers and introduce more small fights around the zone. The...
by Nameless
Fri Sep 11, 2015 8:29 pm
Forum: General Discussion
Topic: New RvR system vs Old RvR system Poll
Replies: 384
Views: 65346

Re: New RvR system vs Old RvR system Poll

give bigger meaning of BOs. Even bring alternative method of locking zone beside the aoe fest at keeps. For example holding 4 BOs for 30 mins that way you give secondary method and enough iniciative to spread around and make more equal non aoe fest fights...
by Nameless
Fri Sep 11, 2015 4:41 pm
Forum: General Discussion
Topic: New RvR system vs Old RvR system Poll
Replies: 384
Views: 65346

Re: New RvR system vs Old RvR system Poll

To make locking zones harder is good imo. After all atm there is no campaign progression so the decision to gather all ppl at one zone to fight and fight is good. Devs just should implement more reasons to disperce the zerg and introduce the need of more movement around the map so smaller numbers at...