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by Arbich
Sun Dec 18, 2016 8:19 pm
Forum: Changelogs
Topic: Patchnotes 18/12/16
Replies: 6
Views: 5069

Re: Patchnotes 18/12/16

saupresse, betrayer of your own kind. Rot in hell!

Thanks for patch and your constant improvement@other devs.
by Arbich
Fri Dec 16, 2016 11:15 pm
Forum: Introduce Yourself
Topic: hai!
Replies: 9
Views: 1278

Re: hai!

Yeah, its a great mod. I especially like neferata (seduce everyone and get a great army^^). To answer your question: I doubt that any new races will indroduce in the near future, if ever. Still a lot of content missing from AoR, which must implement first.

Welcome!
by Arbich
Thu Dec 15, 2016 6:05 pm
Forum: General Discussion
Topic: Sergeant Arnoldt?
Replies: 3
Views: 1943

Re: Sergeant Arnoldt?

You can abbandon every quest in RoR and restart it later. Some (very few) quests reward you with good (not essential) items, but most are only for story-telling and getting xp. This game is more about PvP.

I don´t know the specific quest you asked about.
by Arbich
Wed Dec 07, 2016 3:45 am
Forum: General Discussion
Topic: Genesis set bonus?
Replies: 7
Views: 2718

Re: Genesis set bonus?

Healer:
2: 37 willpower
3: +3% reduction in being critically hit
4: +3% reduced armor penetration
5: +3 healing critical chance (very useful now on WP :D )
by Arbich
Sun Nov 20, 2016 2:16 am
Forum: Closed Topics
Topic: [Implementation Feedback] Warrior Priest / Disciple of Khaine
Replies: 176
Views: 65980

Re: Warrior Priest / Disciple of Khaine

Sorry, I don´t get what you want. WP is AE-class with fast cast-times. You don´t want to change this and I my opinion you shouldn´t change this. With the recent change to group clease you already slightly increase the skill-cap. The only other option I see, is making fury-regeneration more difficult...
by Arbich
Sun Nov 20, 2016 1:29 am
Forum: Closed Topics
Topic: [Implementation Feedback] Warrior Priest / Disciple of Khaine
Replies: 176
Views: 65980

Re: Warrior Priest / Disciple of Khaine

The big advantage of WP-backline was always short cast-times. The disadvantage was almost no cc-tools and somewhat worse AP/Fury-Management in comparison to AM/RP. This was (more than) compensated by high armor and 100% uptime ae-detaunt. I don´t understand why you implented the increased fury-reg o...
by Arbich
Sun Nov 20, 2016 1:02 am
Forum: Changelogs
Topic: Changelog 19/11/16
Replies: 95
Views: 23130

Re: Changelog 19/11/16

I don´t know if the recent changes makes playing heal-WP more difficult. I mean, melee is the easiest play-mode in this game, especially on a class without any anti-cc tools.
by Arbich
Sat Nov 19, 2016 10:13 pm
Forum: Changelogs
Topic: Changelog 19/11/16
Replies: 95
Views: 23130

Re: Changelog 19/11/16

Azarael wrote:[Reverts from Last Patch]
  • Divine Fury, Fanaticism and Murderous Intent no longer affect lifestealing skills.
maybe revert this change. My first impression is, that healing is enough without these tactics. With tactics, heal is still somewhat op, even with the lower cast-heals.
by Arbich
Sat Nov 19, 2016 12:06 pm
Forum: Changelogs
Topic: Changelog 18/11/16 (2)
Replies: 100
Views: 24678

Re: Changelog 18/11/16 (2)

hm... sure... but you now have one other necessary tactic (grace of sigmar). exalted defenses was somewhat owerpowered on backline healer with full armor, now it is more balanced, I think.
by Arbich
Sat Nov 19, 2016 11:41 am
Forum: Changelogs
Topic: Changelog 18/11/16 (2)
Replies: 100
Views: 24678

Re: Changelog 18/11/16 (2)

But if you go frontline for RF-regen and get pressure, you can switch to devotion. As long as the cooldown stay low, I don´t see a problem with this.

edit: exalted defenses is useless for pure melee-healing, not? Since .ab ex I didn´t use it anymore, only heard that it´s not working on melee-heals.