Search found 445 matches
- Sat Mar 23, 2019 5:33 pm
- Forum: General Discussion
- Topic: SnB versus 2H: The numbers
- Replies: 12
- Views: 6243
SnB versus 2H: The numbers
The following thread is to highlight the actual value and benefits of playing as tank career using 2H and SnB. I will be speaking about all 6 tank careers in broad terms and numbers but will highligh specfics here and there. I will then use this data and highlight the differences on the recent patch...
- Tue Mar 19, 2019 5:55 pm
- Forum: News
- Topic: RoRBuilder Recruitment
- Replies: 21
- Views: 11164
Re: RoRBuilder Recruitment
Because the builder is updated using text json files for each career. As Grunbag stated, ability tooltips are generated on the client side not server side. (This is why you can have abilities that do not do anything related to their tooltip, aka before client control). The builder was created along ...
- Sat Mar 16, 2019 2:13 pm
- Forum: High Elves
- Topic: SM just feels weak...buffs on the horizon?
- Replies: 18
- Views: 9052
Re: SM just feels weak...buffs on the horizon?
R30...use SnB and stack strength. https://officialrorbuilder.herokuapp.com/career/sword-master/s?l=30&r=10&tl=3&mp=0&pA=0&pB=0&pC=13&m1=2877&m2=2878&m3=2880&m4=false&ma=2905,2903&mm=&mt=&t=2883,2900,2874 Once you hit 31, swap out tactics rugged...
- Sat Mar 16, 2019 1:51 pm
- Forum: High Elves
- Topic: Viable Swordmaster SnB builds?
- Replies: 27
- Views: 11900
Re: Viable Swordmaster SnB builds?
https://officialrorbuilder.herokuapp.com/career/sword-master/s?l=40&r=70&tl=4&mp=0&pA=0&pB=9&pC=13&m1=2879&m2=2878&m3=2880&m4=2882&ma=2905,2903,2896,2898&mm=&mt=2902,2893,2897&t=2893,2902,2864,2897 http://waronlinebuilder.org/#renown;0000000000...
- Sat Feb 02, 2019 12:50 pm
- Forum: Changelogs
- Topic: Patch Notes 27/01/2019
- Replies: 82
- Views: 22613
Re: Patch Notes 27/01/2019
NOTE: Melee power does not show up on tooltips for damage contribution. This is intentional by Mythic, and is something we cannot change right now. This is solvable. Use the badge on every class to apply a nonvisual buff that converts primary stat to power stat. Then reassign every ability in the cl...
- Sat Feb 02, 2019 12:45 pm
- Forum: Off Topic
- Topic: On average how many..
- Replies: 6
- Views: 2414
Re: On average how many..
Chaos witch hunter
- Sat Feb 02, 2019 12:44 pm
- Forum: Suggestions & Feedback
- Topic: Displaying/Tracking Tank Mitigated Damage in SCs
- Replies: 8
- Views: 1596
Re: Displaying/Tracking Tank Mitigated Damage in SCs
Reminds of cleansing for my RBG team in WoW, which recount add-on would measure. I had to explain to the team captain/guild leader as head of healer core that it wasn't the number of cleanses per match that mattered and more about what was cleansed. Wow had/has different cleansing mechanics than her...
- Mon Jan 28, 2019 11:31 pm
- Forum: Events
- Topic: 6v6 Tier 4 TOURNAMENT!
- Replies: 63
- Views: 21183
Re: 6v6 Tier 4 TOURNAMENT!
Can all of you theorycrafters get out of this topic and let it clean for once? Hardly anyone said anything until after the event was over. Speaking about an event and analyzing it, going over what people could have done better is exceptionally normal. It points to be people's continued interest, in...
- Thu Jan 24, 2019 12:31 am
- Forum: Events
- Topic: 6v6 Tier 4 TOURNAMENT!
- Replies: 63
- Views: 21183
Re: 6v6 Tier 4 TOURNAMENT!
As someone who has been a part of community ran event in other games, I suggest opening teams to 7-8 persons with their characters assigned (if they so choose). Then on the day of the event, each team must lock in their 6 characters that will be used. This will prevent a team from needing to forfeit...
- Mon Jan 14, 2019 2:21 pm
- Forum: General Discussion
- Topic: Toughness makes no difference in PVE?
- Replies: 18
- Views: 6082
Re: Toughness makes no difference in PVE?
Armor: First you need to find your opponents armor penetration. armor_reduction% = (enemy_weapon_skill * 2.858) / your_level You then reduce you armor by this. (your_armor * (1 - armor_reduction%)) - flat_armor_debuffs = actual_armor Then you find out how much that amount of armor reduces damage. dp...