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by Ramasee
Sat Mar 23, 2019 5:33 pm
Forum: General Discussion
Topic: SnB versus 2H: The numbers
Replies: 12
Views: 6243

SnB versus 2H: The numbers

The following thread is to highlight the actual value and benefits of playing as tank career using 2H and SnB. I will be speaking about all 6 tank careers in broad terms and numbers but will highligh specfics here and there. I will then use this data and highlight the differences on the recent patch...
by Ramasee
Tue Mar 19, 2019 5:55 pm
Forum: News
Topic: RoRBuilder Recruitment
Replies: 21
Views: 11164

Re: RoRBuilder Recruitment

Because the builder is updated using text json files for each career. As Grunbag stated, ability tooltips are generated on the client side not server side. (This is why you can have abilities that do not do anything related to their tooltip, aka before client control). The builder was created along ...
by Ramasee
Sat Mar 16, 2019 2:13 pm
Forum: High Elves
Topic: SM just feels weak...buffs on the horizon?
Replies: 18
Views: 9052

Re: SM just feels weak...buffs on the horizon?

R30...use SnB and stack strength. https://officialrorbuilder.herokuapp.com/career/sword-master/s?l=30&r=10&tl=3&mp=0&pA=0&pB=0&pC=13&m1=2877&m2=2878&m3=2880&m4=false&ma=2905,2903&mm=&mt=&t=2883,2900,2874 Once you hit 31, swap out tactics rugged...
by Ramasee
Sat Mar 16, 2019 1:51 pm
Forum: High Elves
Topic: Viable Swordmaster SnB builds?
Replies: 27
Views: 11900

Re: Viable Swordmaster SnB builds?

https://officialrorbuilder.herokuapp.com/career/sword-master/s?l=40&r=70&tl=4&mp=0&pA=0&pB=9&pC=13&m1=2879&m2=2878&m3=2880&m4=2882&ma=2905,2903,2896,2898&mm=&mt=2902,2893,2897&t=2893,2902,2864,2897 http://waronlinebuilder.org/#renown;0000000000...
by Ramasee
Sat Feb 02, 2019 12:50 pm
Forum: Changelogs
Topic: Patch Notes 27/01/2019
Replies: 82
Views: 22613

Re: Patch Notes 27/01/2019

NOTE: Melee power does not show up on tooltips for damage contribution. This is intentional by Mythic, and is something we cannot change right now. This is solvable. Use the badge on every class to apply a nonvisual buff that converts primary stat to power stat. Then reassign every ability in the cl...
by Ramasee
Sat Feb 02, 2019 12:45 pm
Forum: Off Topic
Topic: On average how many..
Replies: 6
Views: 2414

Re: On average how many..

Chaos witch hunter
by Ramasee
Sat Feb 02, 2019 12:44 pm
Forum: Suggestions & Feedback
Topic: Displaying/Tracking Tank Mitigated Damage in SCs
Replies: 8
Views: 1596

Re: Displaying/Tracking Tank Mitigated Damage in SCs

Reminds of cleansing for my RBG team in WoW, which recount add-on would measure. I had to explain to the team captain/guild leader as head of healer core that it wasn't the number of cleanses per match that mattered and more about what was cleansed. Wow had/has different cleansing mechanics than her...
by Ramasee
Mon Jan 28, 2019 11:31 pm
Forum: Events
Topic: 6v6 Tier 4 TOURNAMENT!
Replies: 63
Views: 21183

Re: 6v6 Tier 4 TOURNAMENT!

Can all of you theorycrafters get out of this topic and let it clean for once? Hardly anyone said anything until after the event was over. Speaking about an event and analyzing it, going over what people could have done better is exceptionally normal. It points to be people's continued interest, in...
by Ramasee
Thu Jan 24, 2019 12:31 am
Forum: Events
Topic: 6v6 Tier 4 TOURNAMENT!
Replies: 63
Views: 21183

Re: 6v6 Tier 4 TOURNAMENT!

As someone who has been a part of community ran event in other games, I suggest opening teams to 7-8 persons with their characters assigned (if they so choose). Then on the day of the event, each team must lock in their 6 characters that will be used. This will prevent a team from needing to forfeit...
by Ramasee
Mon Jan 14, 2019 2:21 pm
Forum: General Discussion
Topic: Toughness makes no difference in PVE?
Replies: 18
Views: 6082

Re: Toughness makes no difference in PVE?

Armor: First you need to find your opponents armor penetration. armor_reduction% = (enemy_weapon_skill * 2.858) / your_level You then reduce you armor by this. (your_armor * (1 - armor_reduction%)) - flat_armor_debuffs = actual_armor Then you find out how much that amount of armor reduces damage. dp...