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by Caffeine
Fri Jul 10, 2020 8:28 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1509
Views: 1184020

Re: [UI] VinyUI

is there a way to get back the quest tracking box? i went in and toggled it off/on in the default ui settings and it doesn't appear to be disabled there. i went into /phantom to see if it's hidden there and did not see an option for it. I'm at a loss as where else to look. Presserino the quest togg...
by Caffeine
Fri Jul 10, 2020 3:59 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1509
Views: 1184020

Re: [UI] VinyUI

- When I am in Altdorf I canot see the progress or normal PQ overlay (or sc) Go to Layout Editor -> Windows, find City Tracker window and make sure it's not Hidden. https://i.imgur.com/Mzecejc.png This fix was supposed to be in 5.1 but I must have forgotten to copy something :roll: . - The dpsmeter...
by Caffeine
Fri Jul 10, 2020 3:33 pm
Forum: Addons
Topic: [Addon] ZonepopLite
Replies: 53
Views: 31798

Re: [Addon] ZonepopLite

still with the max scale soo small at 4k res for some other addons i mange to edit the file and add +.700 for extra scaling above the normal EA default scale is it possible to do that in this zonelite In the ZonepopLite addon folder open Overview.lua , line 87 should be: function ZonepopLite.onScal...
by Caffeine
Fri Jul 10, 2020 12:19 pm
Forum: Addons
Topic: [Addon] ZonepopLite
Replies: 53
Views: 31798

Re: [Addon] ZonepopLite

Taz83 wrote: Fri Jul 10, 2020 12:17 pm how can i increase the size of the addon when running higher than 1080 resolution it look small and i cant adjusted it from layout interface need to be done manually editing the files for higher number values
Run this command

Code: Select all

/zpop scale
by Caffeine
Wed Jul 08, 2020 3:35 pm
Forum: Addons
Topic: [Addon] ZonepopLite
Replies: 53
Views: 31798

Re: [Addon] ZonepopLite

- Updated ZonepopLite to revision 32. https://i.imgur.com/crMheRV.png - ZonepopLite now supports City Siege content. - ZonepopLite no longer needs to buffer the list of zones when the addon is toggled on and off. - ZonepopLite header now has an indicator for locked pairings. - ZonepopLite now tracks...
by Caffeine
Wed Jul 08, 2020 3:28 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1509
Views: 1184020

Re: [UI] VinyUI

Zymer wrote: Sat Jun 13, 2020 1:43 am My "tether" add-on seems to have stopped working after the latest patch. Any idea why?

Not sure if this is where I should post... It's part of the VinyUI package though.
Grab the latest version from 5.1 archive.
by Caffeine
Fri Jul 03, 2020 11:35 am
Forum: Addons
Topic: [UI] VinyUI
Replies: 1509
Views: 1184020

Re: [UI] VinyUI

- Fixed an issue in ZonepopLite where it was incompatible with older versions of Warboard_ZonepopLite.
Archive in OP has been updated, no version change.
by Caffeine
Thu Jul 02, 2020 2:01 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1509
Views: 1184020

Re: [UI] VinyUI

Any idea of how i can keep my Enemy settings after install? Enemy settings are saved in your user folder (unique folder per character). Your path should look something like this: Warhammer Online\user\settings\Martyrs Square\Viny\VinyUIDestrHealDok\Enemy Make a backup before you install the new ver...
by Caffeine
Thu Jul 02, 2020 1:26 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1509
Views: 1184020

Re: [UI] VinyUI

I have a lot of customization done, do you have a lot of optimizations/fixes to other stuff too or just what is mentioned on your latest post? As I think I could get away with just updating these addons instead of re-doing the whole settings? From your current install delete GeS, old Tether, old Zo...
by Caffeine
Wed Jul 01, 2020 5:28 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1509
Views: 1184020

Re: [UI] VinyUI

Zymer wrote: Sat Jun 13, 2020 1:43 am My "tether" add-on seems to have stopped working after the latest patch. Any idea why?

Not sure if this is where I should post... It's part of the VinyUI package though.
Give the latest version a go.